The Swapper is an atmospheric 2D puzzle platformer, constructed using clay models and other everyday materials for a uniquely detailed look and feel. The game takes place on an abandoned space station and tackles the implications of the ‘Swapper’ - a device that can clone the user and transfer consciousness between different bodies. Coming Spring 2013!
Did some quick fotoshopping. What do you think? Is that the right direction to go?
More detail = more immersion?
I'm guessing you added those plants on the top?
Yeah, I agree more detail is key for games that use the shadow effect for map layouts. If you can't see in color what it is, the silhouette is very important.
Here you can see both the original and that same picture as above: Facepalmgames.blogspot.com
More detail makes it more immersive, so I would say yes.