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The Contract is a Realism First-Person Shooter (RFPS) based on three core principles: stealth, survival and pure instincts. Players take the role of Sebastian Borg, a trainee assassin for a clandestine agency that focuses on the elimination of global threats and various other high-risk targets. In The Contract players are given mission freedom to complete objectives in a variety of ways. Furthermore, the game employs a number of measures to maintain real-life authenticity, such as limiting bullet-carrying capacity, providing situations to engage in melee combat, hiding and sneaking opportunities, the chance to use advantageous distractions, and of course moments to incite fear in order to accomplish certain tasks. The Contract will also offer multiplayer modes with dedicated servers consisting of player-slots starting at four, for intense, thrilling rounds of survival.

Post news Report RSS The Contract is coming..

A small update for all our followers of The Contract, things aren't completely dead!

Posted by on

Morning everyone,

We hope you're doing well! Thanks for still following our project, here's a small update on how things are going..

So I'm sure you've seen our last post in regards to pausing The Contract whilst we develop a smaller game titled GOMBIES. Please help us by following GOMBIES progress, it's our flagship PC/Console title and will make way for our next project.. The Contract.

So here's how things are planned:

Official development (Paid - Funding) starts May 1st 2015.
GOMBIES will be released (At least early access) by Christmas 2015.
The Contract development starts April 2016.
The Contract will be released (At least early access) by Christmas 2016.

We know it's a bit far right now, but we promise if GOMBIES makes the money we require to keep developing.. The Contract will be next!

Once again please visit GOMBIES:
Gombies.co.uk

Or our website:
Greenlightgames.co.uk

Also follow us on Twitter, like us on Facebook, subscribe to us on YouTube and favourite us on Twitch.
All links are available on the website!

Many thanks again for following our journey, please support us! We really appreciate it.

Thank you,
Dean Day.

Founder.

Comments
GamerDude27
GamerDude27

What engine will be used for 'The Contract'?

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Bravo81 Author
Bravo81

There's a very good chance we will be using Unity 5, but will be open to the Source engine depending on how support is.

Reply Good karma+2 votes
Guest
Guest

Since Source 2 got announced this week, why not wait for the Source 2 SDK?
'The Contract' would be great on Source 2.

Reply Good karma Bad karma+1 vote
GamerDude27
GamerDude27

^ That's me.

Reply Good karma Bad karma+2 votes
Bravo81 Author
Bravo81

The reason we switched in the first place was because Valve lacked support and the correct tools to develop for the Source 1 engine. As above depending how the Source 2 engine is released, we will see which engine is best at the time. :)

Reply Good karma+1 vote
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The Contract
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