- Inserted a small animation in the Jukebox's equalizer (config menu).
- Fixed a small bug that caused some instances in jukebox still active after exiting it.
- Begin to implement the new graphics on level 04.
- Inserted a new menu before the main menu in the demo, with buttons linked to the profiles of Space Cadet on IndieDB and Desura.
- Inserted a sound that is played when the ship suffers an impact in level 1 (due to feedback received on this issue).
- The demo version 0.11 was released is up with all of the above
- The level 5 design continues.
- The level 3 music added, also in options routine (Music YES/NO) and in the Jukebox
- The level 4 music added, also in options routine (Music YES/NO) and in the Jukebox
- The level 4 design continues.
- I've wrote the introduction of level 03.
- I've started the work with the random appearance of enemies at level 04.
- I've started the work with bots (Miners help you) at level 04.
- Implemented the mines at level 04.
Update 20/04/2014
Hello Cadets!! These are the Sunday updates for this week:
Posted by _-Caleb-_ on