Skein is an old-school-style dungeon shooter currently in development. Taking a leaf from the Gauntlet school of games, Skein is a fast paced one or two player (co-op) game where you battle through hordes of monsters on a quest to save the soul of a talking sheep. The game features hundreds of enemies, a huge number of spells, 6 different playable characters and procedural dungeons with secret rooms, traps and all!

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So, I decided to take the plunge and publish to IndieDB!

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My current game, Skein, has been in production for some months, but I only just now decided to take the plunge and post it to IndieDB. Until this moment I've been documenting my progress through the YoYo Games Tech Blogs, writing a series of Game Dev Diaries, and it's been great fun! However I feel that I'm ready to take this to the next level and start promoting the game a bit more outside of the GameMaker community.

So, here I am, and this is my game Skein! I'm aiming to have a playable demo/beta out sometime in the next couple of months - I need to sort out some balancing issues with gameplay before then - but I don't think it'll be too long in coming... Until then I hope you find my screenshots and occasional posts interesting, and I'm looking forward to the feedback and support that everyone here can give.

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