Mercury Shift 2D was originally meant to be a two-player only co-op puzzle platformer. It was developed about a year ago. Its mechanics are comparable to those of Trine, Tomb Raider: Guardian of Light or The Cave. The game itself has a very unique mechanic which we call the "shift". It allows you to transfer your mass/energy from one character into the other anywhere in the game. One of our biggest goals was to have cooperation between players (or the characters) and really relying on each other to solve a puzzle and get through a level. Right now we are working on the latest version of the build, Mercury Shift 3D(working title). The 2D version served as a very good "prototype" where we could test our gameplay dynamic. We released the 2D version on Kongregate and got some pretty cool playtest results with the help of google analytics. So, check out the game, give us feedback and critize the game. We really appreciate it!

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your game. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your game profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.