NADC 0.8.2 will be released tonight in source form and tomorrow in binary form.
Quick features rundown:
Textures:
Floor
Ceiling
Wall
Glass
Brick
Mud
Wood
Stone
Map elements:
Arbitrary walls
Ceilings (not solid, yet, may be fixed)
Floors (Solid)
Gameplay:
Jumping
Gravity
Mouse/Keyboard controls
Untested Joystick Controls
Moddables:
Controls
Maps
Textures
Tutorials:
Texturing
Mapping
Changing the Controls
Porting
After this, I am beginning a small, proof-of-engine game, "Freeman vs. Shepard". A simple game that should be very easy to create. It would take a day making it a s a Half-Life mod, but will take longer in a different engine. Expect it by February.