The Summary pretty much sumises our situation.
After a couple of months working on a 3D game, it dawned on the MyWorld team that it was going to look like absolute rubbish. So, we're going to make MyWorld in 2D for now, then in the future make it the 3D game I - we - get wet dreams of.
Hopefully this detour won't throw off too many of our supporters.
This also gives us the chance to test and define MyWorld's features, so they'll be far better in the 3D MyWorld, too. We're going to keep as many of the features in as possible, although some of them may be far too complex for a little 2D engine to manage - such as population control for wild animals (ie, every kill will change the worldwide population, overhunting equalling in extinction).
Our thanks for your support and everlasting patience on this endeavour. :)
Screenshots will be uploaded when new pieces are made. Viewable at this link;
Sweet, what style of 2d will it be exactly? Will it be similar to maplestory?
I have some experience with destructible Environments in 3ds max I can give you guys the links to tutorials for them.
I want to see this project succeed.
If you want i can put my project on hold and give you a hand :)
I am no expert (I am still learning TBH) just pm me and I will get to work :)
This is currently a 2D Project, till we can support 3D, so I don't think 3DS Max will be required just yet. (:
32x64 sprites, semi-classic, sort of the late 90s RPGs. I'll upload a screenshot when it's *just* above making your eyes bleed :]
Screenshots will be unprocessed... I'd like to get some ambient light in, and such, but that will be much later in the making process :]
Take care with these transitions... Some of these ruined some games... plan it well =)
And good luck!
Indeed. I have all you guys to help me along, anyway! How could I possibly let you down, without careful planning? ;)