Meteor Madness is a vertical racing game where you play the role of a trans-dimensional energy being, racing across a field of meteors against another similar being. The game was developed in C# with XNA over 7 months by a small team. There are several modes of play available by default - the game starts with Arcade, Practice and Versus modes. Arcade mode is an infinite progression that gets progressively more difficult until the player's first loss. Practice and Versus mode are self-explanatory. Be sure to read the read me for more info. The game uses XNA, which requires the .net framework, as well as XNA's framework. The links can be found in the readme. If you have any problems with the game, feel free to contact me directly. This software is untested on Windows 8 - it has worked in some cases but is not officially supported. Windows 7 and Windows XP are both supported.

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your game. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your game profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.