Kinigits is 'Design By Chris' 's first game. It takes some ideas from games like super mario war and Super Smash Brothers, and other ideas from early gaming history. The graphics are not likely to wow you, but the gameplay should stand for itself. It takes place in the middle ages and details the conflict between The Kinigit of Wind (Blue) and The Kinigit of Fire (Red), and this story ends however you allow. In closing, I hope you enjoy the game. - Wyatt White, Design By Chris.

This is a news update on Kinigits alpha 2! Also, I will mention my next game and hope someone reads it.

Posted by on

Hello everyone! The first alpha roll out of Kinigits went better than expected, I was waiting to get mail of how horrible the whole game is. Instead I got a bug report the first day, good reception from the people I showed. In the end I have decided to continue adding maps, bug fixes, and features to the game.

My next thing I wanna mention is my next game. I would like an opinion on if it should be multi-player focused or if it should be more single-player focused. I want to do a semi realistic survival game(My idea is kinda to mix rougelike's random generation of scenarios with the first ten minutes of Terraria) and to do a steam-punk multiplayer game(This time featuring network play and mouse support).

So, tell me what you think by commenting or sending me an email. And thanks for downloading and alpha testing the game.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: