Jagged Alliance is back – With a new take on turn-based tactics, adventure elements and the well-known quirky mercenaries!

Description

A whole bunch of fixes and quality of life improvements for a game that needs a lot of love. Including bugged achievement fixes!

Preview
Jagged Alliance Rage! Loot and Weapons Rebalance
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Chester1994 Author
Chester1994 - - 63 comments

Updated to v1.1.

Fixed a bunch of non-sense.

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Chester1994 Author
Chester1994 - - 63 comments

Updated to v1.2

-LMGs cost more AP to reload
-Made snipers slightly more viable
-Reduced the armor protection of items that are not supposed to protect you from bullets
-The dizziness state after being shot in the head makes hitting targets much less likely
-Nerfed the magnum handguns
-Shotguns now destroy armor much more effectively

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Chester1994 Author
Chester1994 - - 63 comments

Updated to v1.3

-Fixed the tutorial bug (Thanks to Daevinski from Steam for reporting it)
-The Desert Eagle now costs less AP to reload
-Made Fidel slightly better with assault rifles
-Nerfed Black Merc Snipers
-Added magazine upgrade slot for the Kriss Vector
-Grenades can now cause bleeding
-All gear attachments are now more effective

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Chester1994 Author
Chester1994 - - 63 comments

Updated to v1.4 FINAL

The mod has been tested and it reached my expectations. However, if you find a bug related to it, please report it and I´ll fix it.

-Certain bliss zombies now have more health and action points
-Reduced the chance of critical hits with the SSG08

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Guest
Guest - - 691,308 comments

Thank you! This works great with the GOG version aswell.

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Chester1994 Author
Chester1994 - - 63 comments

I´m glad it does, since I made it on the steam version!

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