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A survival shooter set in Central Asia after the end of civilization.

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HUD(maybe)
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Swirekster
Swirekster - - 560 comments

nice oldschool HUD
I like.

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Pelf
Pelf - - 109 comments

I don't like the bordering. The font is ok though.

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The_Silver
The_Silver - - 1,221 comments

Agree, the borders are odd.

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KingJones
KingJones - - 383 comments

Maybe have the Text with NO Borders at all....Would be good :)

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JLea Author
JLea - - 305 comments

Pokemon blue version HUD

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ReezeTheVampire
ReezeTheVampire - - 3,934 comments

It looks nice, but I dont like the box that it is in and I think it should be a little lower on the screen.

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delarobe
delarobe - - 648 comments

i think the position is fine, it overlays the weapon, so its not blocking your vision
and it only shows up when u reload anyway

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dave_5430
dave_5430 - - 2,114 comments

Perhaps it's better on the left side so it doesn't overlap the weapons, I just love to be able to see what I'm holding =.=

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MaxG3D
MaxG3D - - 209 comments

Umm... I don't like it. Its way to oldschool, reminds me gameboy ;P. Iwould suggest somethink more artistic, take a look on awesome City 17: Episode 1 HUD, and You will understand what I'm talking about.

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|Tyler|
|Tyler| - - 192 comments

I think it's perfect. Don't change it, please. :>

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MaTudre
MaTudre - - 75 comments

I hope the HUD is on demand.

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Slayer_blood
Slayer_blood - - 74 comments

well classic hud as i like!

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Triarii_90
Triarii_90 - - 351 comments

Pls remove HUD.

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BurningSky93
BurningSky93 - - 122 comments

I hope the HUD is optional (but provide a way to check to magezine capacity without it).

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aQKilla1
aQKilla1 - - 166 comments

Can you do the HUD where it only pops up when your reloading or checking your equipment/Magazine ?

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PeacefulPatriot
PeacefulPatriot - - 1,514 comments

Can you read the description?

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adv0
adv0 - - 186 comments

I think a perfect solution would be to have a few in game options for the HUD. But please add the ability to turn it off totally.

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zonbie
zonbie - - 1,299 comments

Look to Fallout 3 for inspiration on the HUD. You are on the right track to recreating it here.

As for the level: Disable shadows on the shelves. Also, it seems like the lighting should be brighter and less directional, based on the light props used. Slightly dim the light_spots and set the outer angle to be 89...lower the generic light entities and increase the brightness a little bit until the upper corners are well-illuminated. I have no problems with the brushwork, as underground is supposed to be sparing.

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WarlockSyno
WarlockSyno - - 226 comments

I liked the paper HUD more.

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JLea Author
JLea - - 305 comments

Did anyone read the description?

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xalener
xalener - - 1,605 comments

This hud is ******* awesome.
KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT KEEPIT

IT IS ******* AMAZING.

SERIOUSLY, ANYONE WHO SAYS OTHERWISE IS AN *******. KEEP THE HUD LIKE THIS. IN FACT MAKE ALL UI LOOK LIKE THIS.

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|Tyler|
|Tyler| - - 192 comments

Agree!

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zurf3r
zurf3r - - 50 comments

I love it, simple and neat

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Bad_D0g
Bad_D0g - - 98 comments

Add some transparency and it could work pretty well, an in game color changer would be nice also

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The_Error
The_Error - - 305 comments

I think people should know that JLea said that it appears when you RELOAD.

Is there any way it could be animated? Nothing fancy since it's only for a brief time.

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SteveZombie
SteveZombie - - 3,730 comments

Really pretty.

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Description

The HUD that briefly appears when you reload.