Welcome to the last scheduled patch before release! It's been a crazy ride to get here - thanks for coming along and testing the game in Early Access. I'll see you all on the other side of the launch wormhole.
Some of the changes in this patch went live last week, so that reviewers have a smoother experience.
Changes
- Fixed exploit with buying weapons and weapon cooldown
- Added importing profiles to Steam Cloud
- Added vsync to graphics options
- Tweaked campaign dialog button order
- Added ability to skip tutorial missions
- Added text tips to notices
- Fixed notice pointer positioning
- Added options hints
- Added non-linear scaling to audio sliders
- Added graphics optimization through alpha blending and testing
- Fixed chopper UI vanishing with res change
- Fixed grenading marines getting stuck bug
- Fixed bug with assault targeting and movement