Spark through the 3D infernal abyss. This is the 3D version of my 2D game, Infernight. They are both based on a similar premise: fire particles make up the player and the procedurally generated tunnel through which the player flies. This game was made with Godot 3.2.3 and taught me to use particle systems in 3D. I actually don't like the 3D gameplay as much as the 2D gameplay, so I've decided to give this game away for free. Throughout the infernal tunnel, there are objectives called Essence which you must fly through. After collecting 100 Essence through the abyss. the color fire particles can be themed.

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your game. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your game profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.