Chimp Plugin for Gmax.
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Chimp 1.6
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Copyright © 2004 Dark Knight Software
Programmed by Jason Zimmer (Baka)
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Updates in 1.6
Reports Errors with surfaces that are improperly textured.
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Updates in 1.3
Added Wrl Importing
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Updates in 1.2
A Flaw with the standard material parser caused a shader to be duplicated causeing incorrect texturing
Added a Progress Bars
Clears the listener when 'Export Halo Map' is pressed
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Updates in 1.1
Standard Material support (Was buggy)
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GMax Usage Instructions
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1) Load/Create your map
2) From the GMax main menu select 'MAXScript' then select 'Run Script' and open 'chimp.ms'
3) Select the 'Listener Window' Option
4) Press the 'Export Halo Map' button
5) When the process is complete you need to run the supplied 'GrabListener.exe' Program. Ensure that you only have one copy of GMax running when you do so.
6) Save the Listener data to your HaloDataLevelsTestYourMapNameModels folder as YourMapName.jms
7) Open YourMapName.jms in your favorite text editor and remove everything before and including the line '***** Begin Jms *****'. Then goto to bottom of the file and delete everything after and including the line '***** End Jms *****'. Save YourMapName.jms
8) You should now be able to compile your map into a scenario using tool
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3D Studio Max Usage Instructions
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1) Load/Create your map
2) From the 3D Studio Max main menu select 'MAXScript' then select 'Run Script' and open 'chimp.ms'
3) The 'Jms File' option is selected by default.
4) Press the 'Export Halo Map' button
5) When the Geometry processing is complete it will ask you where you would like to save the jms file. Save it to your HaloDataLevelsTestYourMapNameModels folder as YourMapName.jms
8) You should now be able to compile your map into a scenario using tool
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Quickest
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I made the Map Quickest to demonstrate simple map creation using GMax utilizing both MultiMaterials and Standard materials. the Map overall took about 6 hours to complete. The map was made mostly by Extruding and Welding vertecies.
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Troubleshooting
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If Chimp Says that it blew up it may have trouble with the geometry in your level. Try collapsing all your geometry into an editable mesh and try again.
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Import Wrl Usage
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1) From the 3D Studio Max main menu select 'MAXScript' then select 'Run Script' and open 'chimp.ms'
2) Click the 'Import Wrl' button
3) Open your 'mapname.wrl' file and it will create ChimpFaceErrors and ChimpEdgeErrors depending on the errors located in the wrl file.
4) Click the 'Select by Name' button and select the error you would like to see and then use the 'Zoom Extents Selected' button to find the object and repair the error.