Ground Control II is a real-time tactics game set in a gritty science-fiction universe. The explosively fast game play focusing on combat tactics with full use of the 3D battlefield, with weather and other environmental effects affecting the unit's performance on the battleground. In the war torn year of 2741, Captain Jacob Angelus of the Northern Star Alliance (NSA) becomes the central figure in the fight against the warmongering Terran Empire. In an attempt to crush the NSA permanently, the Terran Empire sends in an alien race of powerful warriors - the Virons. It soon becomes apparent that the situation is bleak for the NSA and that their only hope is to embark on an Exodus to another part of the galaxy. Jacob Angelus must find a way to let his people survive.

Description

Adjusts the GUI so that the minimap and other features appear properly in widescreen resolutions. Version 2 now supports both UI sizes and has additional features.

Preview
Widescreen UI v2
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Guest
Guest - - 690,426 comments

Hi. I`d like to make my own UI /HUD for this game. Where do I start?

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Lasercar
Lasercar - - 56 comments

Get the GC2 SDK and install it (follow the readme): Moddb.com

Then extract and place JuiceMaker and a copy of the mss32.dll into the data1008 folder.

Now just open up the GUI SDK pdf and start making and modifing UIs and HUDs!

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