Grand Theft Auto 3 lets you explore the fully realised universe that is Liberty City, and complete gangland missions. You can steal any car you see, from sports cars to taxis, and even boats. There are over a dozen ways to take out other characters, including fist-fighting, baseball bat, handgun, Uzi, rocket launcher, and Molotov cocktail. The game world has unpredictable weather, a variety of pedestrian types who act in unique ways, changing times of day and night, and a multi-tiered, fully corrupt police force. The revenge plot offers strong story elements that are balanced with the game's non-linear freedom-of-movement.
My huge skins collection that i made over last 3 or 4 months for PC version of the game.
Looks ******* nice. Might try out the Postal Dude skinpack and wreck havoc later. :D
I'm glad that you like them. I have plans to make more, but some of them might be hard to make, since the texture doesn't place itself properly, even if I edit it the correct way. And that is because of broken texture placement on 3D models in this game.
And thanks to that, some of the skins that I were trying to make already was cancelled. Like, I was trying to make a Doomguy skins pack from Doom series, but guess what. Thanks to the texture placement, it look really bad. For example, bottom of the sleeve of Claude's jacket is also applied for the lower back of his jacket. So, if you put a skin color, to make his hands look like without sleeves, then the lower back part will also have that same skin color texture.
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