Go Gimbal Go features 24 challenging levels, unique game play, leaderboards, collectible hats to dress the hero in, and more!! Development started in the summer of 2008 as a student project at DePaul University between students Matt Lazar, Nick Guida, Steve Dalbke, Gabe Cember, and Alecia Khoracheck. After showcasing the game the game in spring 2009 the team decided to continue development. As the years went by the team tweaked and changed the game to continue to near it closer and closer to the final product. Along the way we added the grabber mechanic to attach to nearby objects in mid-air, refined level editor, new art/music, collectibles, and simplified the controls. We are proud to continue development and release it in the coming months.

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your game. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your game profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.