Bonjour tout le monde,
So this week there's not a whole lot for me to report as I've been spending the entire time figuring out how to make the explosions look better. I couldn't ask our 1 core artist Rustybolts to make debris of every ship in the game, so I set about figuring out how to programmatically break ships up into pieces. Anyway, I finally got it to work by casting invisible planes through a model and breaking up the faces based on which side they fell on.
Here, watch this video and let me know what you think!
In addition to arguable looking a mite better, this should also slow down your computer a lot less. So say good by to those framerate crawls each time you shoot down an enemy!
Ah right, so if you watched that video you might notice we've got a new cockpit in game as well! Aurel_Tristen did a fantastic job making a really detailed yet strikingly clean model that I was able to just plop in the engine almost effortlessly. Big props to him, the guy is talented.
New Alien Concept
In addition to all that, our lead artist Rustybolts has made an incredible concept of what our main villains will probably look like.
I think it looks sufficiently spooky and believable as well. I'm super excited to have those things roaming our dark derelict spaceships!
Next week is going to be a big content update, God-willing. Expect refined missions 2 and 3 as well as finally getting to play Mission 4 and 5. Can you say new Ensign per chance? We shall see, we shall see. so stay tuned you won't want to miss it!
See you next week!
The following video has nothing to do with Ensign-1 but I feel it is something everyone should watch. Thanks to +Venn Stone for the tip off.