Elite is a modern, tactical first person shooter, containing no sci-fi elements. Forcing the players to use tactics and teamwork in order to win, Elite will not be any new "Run & Gun Shooter", as seen in games such as "Call of Duty" and "Battlefield 3". Centering about modern days special forces, players can create their own characters for use in single player and multiplayer, using a very smart character customization system, where it also is possible for players to have as many characters as preferred. Having sophisticated planning stages, a very special weapon view, singleplayer campaign and a large multiplayer rank system, Elite is something different from other games. Offering both Close Quarter Battle and large out-door environments, weapon choices will be essential for the operations in both offline as well as online mode. Long assault rifles will bang against walls in room fight, and submachine guns doesn't have a very far range for long engagements.

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Welcome guys! Here we are with an update about the whole team so far. We're a small team, but we hope to get in some more team members this week. Stay tuned folks, and don't forget to like our FB page and follow our Twitter!

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Our team is progressing very well so far, even though it is relatively small, we're doing very well! Our lead character concept artist, Daniel Pellow, have been doing some character concepts. Our lead environment concept artist, Karl, have been doing various rocks, logos and different images to use in our GDD (Game Design Document). We should soon be able to show you some more concept art, and hopefully soon some full, optimized in-game assets! Our Creative Director & Web designer, Muhammad Bilal, is working hard on our website which hopefully will be up soon. Remember that we're looking for experienced Hard Surface Modelers (experienced with Autodesk Max or Maya, asset creation and texturing) and one Lead Modeler (experienced with exporting to CE 3, good leadership)

This was me, Andreas, with a quick update. Please don't forget to like our Facebook and to follow our Twitter! Thanks for reading and please help spread the word.
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