Domino Effect has the standard elements of a third person action game as well as some new abilities that I haven't really seen in any other game before. It features guns for shooting, a jetpack for traversing the open world environment, telekinesis for picking up objects and enemies, zero gravity for....zero gravity, and a singularity (a miniature black hole) that you can spawn at will which sucks everything up, including entire buildings, which you can then make explode, scattering absolutely everything outward in a 360 degree radius. You can use all of these things together to completely destroy enemy structures. Right now, I am currently working on a mechanic that gives you the ability to use both zero gravity and the singularity together in order to pick up an entire building and fling the debris at enemies like giant robot monsters. In this game, you can go from having to confront an entire hostile building full of enemies, to actually using it as a weapon against them.

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