Crystalline Cauldron is a student-controlled project created from scratch at the University of Advancing Technology. It is programmed in C++ with DirectX8.1. This game is considered to fit into the extremely small genre of real-time action card-game. This 2-D game's aim is to bring together the immersion and reactions of real-time action games with the in-depth strategies commonly associated with turn-based card games.

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your game. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your game profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.