A classic fantasy knights scenario set on a large map by Mark Swan.
About:
A classic fantasy knights scenario set on a large map by Mark Swan.
Mod files rescued from DSquared's Zandanian League backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE. Blake added some fantasy terrain graphics from the Microprose FW Master of Magic Jr scenario. Also there was no Title.gif so Blake added one for fun.
File added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
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Browse other Civilization 2 scenarios & mods in the collection here:
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Original Description/Intro:
It is the land of Liortage. Seven tribes inhabit this land.
^Six of them are men. One of them is a race so twisted and evil
^ it would seem as if the very rocks crumble under their presence.
^ This tribe aptly called the Ninkaa which means Ninkain's Beings.
^ Ninkain, a giant demon is their master. His desire is to bring
^ hellish evil to the land once again. But in his way are six
^ brave tribes, trying to unite to form a huge army to march
^ against the Ninkaa. The Noble Warriors, the only race with
^knowledge of the hidden tunnels under the great mountains.
^ The Rindon, a great power in the central part of the land.
^ The Shirahad, powerful but vulnerable in their land of endless
^ flatland. The Malcans, swarthy, lean sailors, who have dared
^ to brave the seas. The Loran, forest dwellers to the west, they
^ are close friends with the Noble Warriors, but are hesitant to
^ go to war; and the Grevians, fierce warriors who have made their
^ dwelling to the east of the land of Ninkain. They are often stubborn
^ and might side with the Ninkaa if it suits their purpose.
^
^You can play as any tribe except the Ninkaa because of their
^ vast might. The Loran might be too hard, so only if you are
^ VERY experienced, and don't mind not getting right into the
^ thick of things in the start should you play them.