The second scenario in Favoured Flight's amazing 3 part LOTR scenario series. This scenario focuses on the 2nd half of Book 1.
About:
The second scenario in Favoured Flight's amazing 3 part LOTR scenario series. This scenario focuses on the 2nd half of Book 1.
Mod files repacked in 7zip by Blake. Successfully tested in Civ2 MGE.
Part of a 3 part LOTR scenario series by Favoured Flight here:
sleague.civfanatics.com/index.php?title=Lord_of_the_Rings_Series
Entry added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/
Browse other Civilization 2 scenarios & mods in the collection here:
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www.moddb.com/tags/civilization-2-mod
archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter
Join the Civilization 2 Scenario League at CivFanatics here:
forums.civfanatics.com/forums/civ2-scenario-league.428/
Original Description/Intro:
In their quest to destroy the One Ring, the fellowship have been forced off the high and snowy mountain path over Caradhras. Their only hope of crossing the Misty Mountains now is through the ancient and abandoned Dwarf realm of Khazad-dum, now called Moria - the Black Pit.
Gimli believed that his cousin, Balin, had led a company of Dwarves here to reclaim the mines many years ago. If that should prove true then the party can expect a Royal welcome from the Dwarf Lord. However, on passing through the Doors of Durin, hope of any friendly meeting seemed alarmingly distant when the fellowship discovered the bodies of many Dwarven dead, shot through with orc and goblin arrows. Fearing the worst the party attempted to leave but were attacked by a great tentacled creature that burst from the unwholesome waters just beyond the gate. After a struggle they managed to escape the beast's clutches but find themselves suddenly shut in. For the monster has brought down the Doors of Durin and much of the supporting masonry. The rubble of their destruction now blocks the west way out.
There is only one path open to the fellowship... they must take the dark and perilous road through Moria!