Download:
Changes:
! removed support for windows xp
! cannot load saves from version 0.2.12 or older
+ first scripted quest - deliver resources
+ loading multiplayer game without exiting to menu
+ new enemies: bear, black bear
+ more location icons and names
+ dialog script improvements
+ removing dead end corridors
+ update libraries: Angelscript 2.33, Bullet 2.88, DirectXMath 3.13, FMod 1.10.11, SLikeNet 0.1.2, Visual Leak Detector 2.5.1, zlib 1.2.11
+ better handling of multiplayer when leaving location
+ keeping save image and info inside single file
+ amulets: silver, gold, ruby, diamond
+ wolf/bear pelts
+ better error reporting
- fixed rare crash when goblins/orcs eat food (often happen in tutorial) [Harorri]
- fixed using kill command on corpse prevent from looting
- fixed journal not blocking player controlls
- fixed talking/picking items thru doors at right angle
- fixed talking/picking items inside building thru walls
- fixed generating rocks in cave/mine that could block path
- fixed talking with unit exiting/entering building
- fixed clients portal memory leak
- fixed crash when revisiting locations by portal
- fixed clients invalid position on world map when loading game in locations by portal
- fixed failed connection when using LAN with password
- fixed enemy hp not affecting morale
- fixed missing magic effect for clients when despawning dead summoned unit
- fixed client start location not marked as visited
- fixed server crash when looted unit is removed
- fixed client crash when loading game where someone is using usable
- fixed client broken npcs using usables after reentering location
- fixed crash when left location in single player when player searched for servers first [Anonymous]
- fixed rare contant alcohol effect for clients after entering location [MildlyPhilosophicalHobbit]
- fixed crash at arena combat where there is no free space to spawn enemies [Anonymous]
- fixed crash when using take all items on chest with visible item details [Anonymous]
- fixed crash when loading game with visible profiler
- fixed sounds max distance
- fixed units holding food all time in hand after revisiting location
- fixed decreased performance every time outside location was reentered
- fixed memory leaks and missing terrain textures after trying to load corrupted save and then starting a new game
- fixed crash when saving game with magic bullets or some others spells
- fixed ai rushing at enemy while eating/drinking
- fixed ai spells targeting that was slightly moved to right
- fixed ai aiming of some ray spells
- fixed archers switching between bow and melee weapon too often
- fixed ai searching for already dead enemy after being hit from slow moving attack after their death
- fixed ai cleric getting stuck when trying to heal someone
- fixed ai melee attacks from archers/mages from far range when their line of sight is blocked
- fixed ai trying to get to enemy corpse when someone else alerted him and target is already dead
- fixed delay before leaving location on worldmap/entering location before showing load screen
- fixed crash when necromancer revived enemy with weapons taken [Anonymous]
- fixed tournament corrupting speech bubbles