Call of Duty, wildly recognized as one of the greatest World War 2 games, gets a face lift with this sequel. The sequel to Call of Duty, the 2003 Game of the Year and winner of more than 80 awards, Call of Duty 2 offers more immense, more intense, more realistic battles than ever before, thanks to the stunning visuals of the new Call of Duty 2 engine.
A CoD 2 mod I finished back in 2008. It's similar to my WaW mod, but probably better ;) It does support multiplayer.
-Zoom removed from all weapons while using iron sights.
-Sniper rifle zoom reduced to 4X for G43, K98 (ZF4 scope), 4X for Enfield , 2.25X for springfield (M84 scope) , 3.5x for mosin (PU scope).
-Increased recoil both while firing from the hip and when ads for all weapons.
-Rate of fire changed for those weapons, which didn't originally fire at a historically accurate rates;).
-Damage of all weapons drastically increased (one hit to the chest is usually enough).
-Changed maximal ammount of ammo for all weapons (pistols - 4 clips, SMG's - 5-8 mags, 3 for PPSh-41, rifles - 11 mags/stripper clips, BAR - 11 mags).
-Virtually all weapon sounds replaced with new ones.
-Multiplayer weapons now have characteristics similar to those of SP weapons.
-Increased SMG accuracy
-AI accuracy graphs have ben modified, so your AI comrades (as well as your AI foes;)) now fight over greater distances and with better accuracy.