Build and Beat is a challenging old-school 2-D platformer currently being developed for the PC. The player is tasked at building levels and then trying to beat them. As the player plays more he will be able to unlock more enemies, powerups, levels and obstacles. The game is planned to have six worlds with separate themes. Build and Beat is compatible with the Xbox 360 controller and also supports custom music. Alpha stage is currently open and a download is available.

Report RSS Planned Additions For The Next Public Alpha Build

Some sugeestions has led me to make some changes to the game. These are my planned changes for the next public alpha build.

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I have had several suggestions to change the way you choose obstacles and hazards/powerups in the player editor. It was suggested I make menus for them so people can see many choices at one time. I already started working on that change and you can see an example in the picture provided. Along with that here there are some other things I plan on having ready for the next build.

- some bug fixes

- 3 new passive powerups. An active powerup is any powerup you press the run button to use. A passive is always "on". The player will be able to hold one active and one passive powerup at the same time.

- Heart(passive) - protects the player from one hit

- Super Rocket Fuel(passive) - makes your rocket shoes more powerful, moving you 50% faster when the shoes are activated.

- Slow Mo Timer(passive) - makes all hazards on the screen move 50% slower for a certain amount of time

- Powerup display - the powerups you currently have will be displayed on the top of the screen

- 30 new tree obstacles

- 3 new levels that will use all the obstacles so far. That is a total of 60 obstacles!

Please leave your thoughts on the current state of the game in the comments or send me a message. Thank you.

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