So I switched out my old multiplayer system with a new one I've been designing for a while.
All the data that is needed to make the shooting, loot-spawning and other stuff
work smoothly over the internet on both server and client is now redesigned and
110% ready to make the game work even better than before!
All I have to do now is implementing it to the game.
I will upload the fix as soon as possible..
So stay tuned!