Patch notes:
- Fixed a bug where mouse/kb player moved slower than gamepad player
- Fixed a bug where it was possible to kill a dead player.
- Reverted to the previous soundtrack due to lack of communication and agreement on terms of contract with musician.
- Implemented player color choosing, tanks now have 10 colors to choose from.
- Bullets now have particle trails (again), tweaked to fit the retro theme.
- Player bullet, tank color, and particle effects all linked.
- Shockwave now uses a particle effect as well.
- Tanks are slightly resized, turret/tank ratio improved (I think anyway, let me know)
- Explosion graphics have been re-vamped and screenshake added.
- Players cannot move while dead