A lot of polish went into the game. Right now everything have its sounds but as I'm adding more nemies it's not actually done. I reworked how sounds were triggered and also implemented 3D sound.
I also added two new bosses
This first one is a variation on flying enemy that was already in the game but has a custom path and it's quite difficult to shoot him down due to his speed and armor.
The next one is a bit more interesting in that it consists of two parts and the part that shoots at you is invulnerable. The key is to shoot down its bullets and in the mean time destroy its base which controls it.
Hope you like what you see and I hope I will show something else sooner than this time.