An epic bug hunt featuring a unique blend of co-op play and squad-level tactics. With your friends, form a squad of four distinct IAF Marine classes. Plan your attack using an unlockable arsenal of weapons with countless loadout configurations against a wide variety of aliens. Blaze your way through an overrun, off-world colony, eradicating the alien infestation in environments ranging from the icy planet's surface, to a subterranean lava-flooded mining facility.
An objective based map that is currently in the works. It will most likely be a multi-level campaign.
Current Version: Regression V0.3
Updated on: 7/27/2010 2:32AM
This is a work in progress map. It currently has no aliens/missions/objectives. I have completed or, almost completed the bridge section. You can walk around and see how it looks.
It will be a objective based map which may be about Star Trek, or not. I haven't decided yet.
Features Currently Included in v0.1:
-Bridge layout complete
-Textures added to bridge
-Flashing red lights
-A nice viewscreen
-Added early workings of an elevator
-Tried to change elevator
-Elevator is ugly
-Elevator needs a lot of work
-Created a corridor section
-Texture, Lights, Details in corridor are done
note: I am approaching limits in what the map can handle apparently, I've used too many "faces" or something. This map will turn into a multi-level campaign from the looks of it.