On the eve of the U.S. Presidential election, terror strikes again in the worst possible way - as both candidates are attacked, the sitting president is assassinated. As America tumbles into turmoil, confusion and chaos, only one man can save the nation from a threat that's growing more frightening by the day. In this expansion pack we follow major Jason Richter and his Task Force Talon on a desperate race against time to unravel a gigantic plot to cripple the world's only super-power, with connections back to the Consortium, the shadowy organization we got to know in Direct Action. Aside from theathers of war ranging from New York and Manhattan to Cuba, Mexico and Florida, in this installment we also take the fight to the murky waters inbetween - as we're introduced to modern naval combat in the same ultra-realistic style as we did on land in Direct Action.
Just some quick changes i throw together over time that ill share. Introduces more cheats also such as unit invulnerability, stat change, and spawning units. More to come. Once gameplay is changed quite a bit, i can release those seperately if desired. I hope to work on the AI also eventually. Some help from someone who has more knowledge about the ai would be appreciated. newest additions - modified consortium ai in attempt to stop unit spam and to look more like a military., ie: no 20 rpgs and a horde of tunguskas. hard diff build order has been rearranged slightly. *this ai release is for testing purposes and is not finished or near competion. almost more of a concept, and is released only for feedback and testing purposes as i have yet to be able to playtest it myself. * simply extract to your mods folder in your AoW folder and run via mod manager in */high treason/sdk/bin.
i have just realized that i packaged the mod incorrectly. I will be uploading a proper one soon. Sorry guys!
Fixed, mod should now work correctly.
Just noticed this. Was suprised to see some "new" mod. Please release game changes and new cheats seperatly. ;)
Can you edit some sound files or show me how? When using Arleigh Burke / DD(x) to shoot on buildings with theire tomohawks I get a sound loop bug... Whole time that firing sound, every other sound turns off....
Same, i get the sound loop too. Need help finding a solution to it :0
i dont understand how to use this mod... how do you spawn units???
WHERE CHEATS ??? WHAT NEED TO TYPE ??? HELLLOOOOOOO !!!!!!!!!!!!!