“A Nation of Wind” is a video game featuring elements of gameplay from both “Arena Shooters” (like Geometry Wars, Super Stardust, and Asteroids), and “Real Time Strategy” games, (such as Populous, Starcraft, and Actraiser). Set in a world of floating islands and airships, the player is tasked with commanding a ship and establishing/defending colonies. Players will be forced to deal with the bizarre creatures that come up from the lower atmospheres to wreak havoc on their airship and settlements, while appeasing the god’s of the land and eventually bending them to the player’s will. “A Nation of Wind” is currently developed by one intrepid artist, Jameson Wilkins. He is a freelancer with several years of experience in the browser and mobile gaming markets, and has studied game design and art the entirety of his life.

Members only

You do not have permission to add the requested forum content. If you are a member we suggest you login using the form below as that may grant you permission. Otherwise you can return to the forum list and try the links from there.

Start Thread
Sign in or join with:

Don't have an account? Join now, and discover new games and their developers. Reset your password or username?