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Request a review for Zero-K | Locked | |
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May 11 2011 Anchor | ||
Zero-K is the current best Real-time Strategy game IMO. [img width=300]https://i.imgur.com/rVWrt.png[/img] I was chatting and playing with devs and other players as a player only. BTW: I have the worst English skills among all active players. For a year, Zero-K took me 300+hours in-game. Visit Zero-K.info and give it a try. There is an estimated Project Cost in developement site: This calculator estimates how much it would cost to hire a team to write this project from scratch. I donated $20, OK, I only donate money for games, never buy - I count those to humble bundle as donation though, I paid $3 for those 16 games, none of them comparable to Zero-K, and being able to prevent me from Zero-K if there is zero-k game. I want more players come around! No wonder Zero-K is completely not in media's radar as it is from SpringRTS, as a heavily modified game with many new features from developers thought fun. This project might worth at least $65,000 or more because it is reusable, its a FOSS. Its amazing game gathered a group of developers, around 30(including commiters); update frequently with both content and balance changes. Beside, the Zero-K team run SpringRTS server and collect all game units performance statistics. The game was known to SpringRTS player for it is strange: cut in short, it still have too many features not often see in most RTS. [size=13pt]What is Zero-K doing good?[/size] It is a simplified Real-Time-Strategy Robotic Warfare Game from design. Total Annihilation -> Balanced Annihilation -> Complete Annihilation -> Complete Annihilation- 1 Faction -> Zero-K. It have many similar units and similar concept, and similar Eco, and similar scale to Total Annihilation. With greater graphics, I never care though, I suppose its comparable to Supreme Commander - STILL: What make it different? ONE: Simplified Economy All units have build-time bond with cost, ALL cost M also consume same cost of E. 1 Build Power = 1 E = 1 M Zero-K use "Area Mex" script to order constructors to build Metal Extractors in certain Area. TWO: Unit AI THREE: Flat Technology Tree FOUR: Custom Commander FIVE: Start with 11 factories! They are all cost same, you can build another just after that. SIX: Heavy cannot fight same cost Small units. [img width=450]http://licho.eu/alba/Zero-K/screen00023.sized.png[/img] See more: Or visit Zero-k.info now Edited by: archl |
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