Wedge is a JRPG engine that utilises Shim and TGUI to create a full suite of components for developing games. There is a map editor but this engine does not feature a WYSWIG editor yet. Instead, powerful and simple coding constructs are used to create levels, battles and cut-scenes.
There is a lot of small documents that come with AshEdit. Some of them were missing, most of them were outdated and missing things, so that has been fixed.