A small demonstration of the power of UFE. This video shows League of Legends characters ported directly from the game itself using Maya and Unity.
Using Universal Fighting Engine, it was just a matter of adapting some of the animations I already had and the ones I managed to import from League of Legends by using the Mecanim compatible system from UFE. Enjoy!
The video and screenshots you are about to see are from a fan-made project based on the game League of Legends and its not in any way affiliated with Riot Games official works. League of Legends is a property of Riot Games. I am not affiliated with Riot or its associates.