Created by Eclipse Entertainment between 1996 and 1999 and later acquired by WildTangent in the year 2000, Genesis3D was one of the first open-source rendering engines and served the interest of a large base of aspiring game developers, many of which became professional game developers and still serve in the industry today. While no longer viable on today's modern hardware the engine lives on as a historical artifact as we look to turn the page to a new chapter in modern graphics engine development. If you care to develop with Genesis3D 1.1, you may do so, free of licensing obligations as the engine is abandonware and the stakeholders are long gone.

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your engine. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your engine profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.