Black Sun Engine was made specifically for the game Nexus: The Jupiter Incident. Based on DirectX 9, it makes extensive use of vertex and pixel shaders, a parametric particle system, and other visual effects. The resulting visuals were widely lauded upon the game's release. While the game received positive reviews, it was criticized for its steep learning curve, trial and error gameplay, and poorly executed stealth missions.
You do not have permission to add the requested articles content. If you are a member we suggest you login using the form below as that may grant you permission. Otherwise you can return to the article list and try the links from there.