This is a proof of concept demo in regards to the feasibility of porting X-Men Legends II to the Marvel Ultimate Alliance engine on Xbox 360. It features a few playable levels, and is very incomplete. This is simply to show it can be done, since the original Xbox game will not play on a 360. NOTE - while this is standalone, it is *NOT* the full game, and should that ever be completed you will be expected to source certain files from the original game to prove ownership.
Features:
- All essential characters
- A few playable levels
- Custom start screen (on an actual 360 just keep mashing Start and A button. Eventually it will start)
- Original cutscene videos (these could be upscaled to 720p and still work fine)
Thanks to the many members of the Marvelmods.com community for their amazing mods and research. I had a long list of credits but have since lost them. If I update this further I will be sure to credit on an individual basis, but I've lost interest and so am uploading what I have.
I noticed a bunch of things I had done are disabled in this build. I'll do more testing and re-upload another copy
X-Men Legends 2 was supposed to have shadows and lightning but all that was removed/disabled and made the game look identical to X-Men Legends 1 and maybe worse by making everything dark
No. The game was never released on consoles that supported this kind of shadows and lighting. That's part of the reason I started this port.