Description

Readme file is included in .zip archive. This file has more information about the mod and few screenshots. Short summary of the mod: 17 new locations + additions to the existent locations More than 600 new monsters/NPCs More than 500 new items Re-balancing of classes, magic tree, spells, items, monsters New textures New monster models and skins Every item in the game has a unique icon Several new spells. Some are only usable by enemies, but some can be used by player via items Several new side-quests New NPCs and traders, and they even have voice lines  Some new sounds (mostly for monsters and new spells) New loading screens for all locations

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Wizardry 8 Expanded 1.1
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Guest
Guest - - 689,869 comments

What a nice mod!

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cyalater10
cyalater10 - - 1 comments

The mod is great and I appreciate the changes to spell damage. The only problem I am having with the mod at the moment is the amount of enemies spawning in the lower monastery. I am barely making it through as every corner has 2-4 groups of mobs with about 3-7 enemies in each group. It especially gets irritating against demons and skeletons as it's either demons in the back spamming the 3 dmg spell to my whole party wiping my mage before I get a turn or skeletons hitting my frontline twice for about 10 dmg per hit melting them. I don't know if this is a common issue or a skill issue but fight last 10-20 mins each, due to the amount of enemies, invalidating the tweaks to speed up combat.

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Guts22
Guts22 - - 16 comments

Installed High Res on top of 1.1

Started new game, fought 2 battles, all ok.

Looted the chest, and I swapped plenty of armor/weapon.

When I was checking the last character, mage, and scrolled through the shared inventory, the game crashed.

Could it be due HIGH RES patch or high res patch is unrelated to it? (inventory management probably has nothing to do with high res...)

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SwiftyMagee
SwiftyMagee - - 331 comments

To anyone experiencing crashes when scrolling through your inventory with this mod installed, try using NTCore's 4 GB patch. Here's the link: Ntcore.com

All you have to do is go to the link, download the 4 GB patch zip file, extract the 4 GB patch exe somewhere (I choose the Wizardry 8 folder but I don't think it matters), and then double-click the exe and choose "Wiz8_v128_eng.exe" or "Wiz8_v128_rus.exe" if you are using the Russian version of the mod. You may also want to patch the "Wiz8.exe" file...I'm not sure if this is necessary but I personally patched the file just in case.

Before the 4 GB patch, the mod crashed for me 3 times around the first half-hour of play. After using the 4 GB patch, I've been playing for over an hour and it hasn't crashed once!

If the creator of the mod ever reads this comment, you may want to investigate the inventory crashing issue and see if you can integrate NTCore's 4 GB patch natively. Just applying it to your executables before archiving and uploading them to Moddb would fix the problem.

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SwiftyMagee
SwiftyMagee - - 331 comments

If you are trying to play Expanded 1.1 on top of the latest 1.28 Fan Patch and are having issues, here are the steps I followed...

1. Download the 1.28 fan patch zip file from here: Postcount.net

2. After downloading the zip file, extract the zip to your Wizardry 8 main directory. Replace all files when asked. One of the new files should be "Wiz8_v128.exe".

3. Double-click the "Wiz8_v128" executable to launch the 1.28 fan patch launcher. In this launcher, click on the "Check for updates" button to download any updates to the fan patch. The update install window will be in German, but just make sure the dropdown list is pointing towards your Wizardry 8 folder and click the left button to update. Keep doing this process until the fan patch is completely up-to-date.

4. You have now fully updated the 1.28 fan patch. Close the fan patch launcher. Now go back to your Wizardry 8 directory. There should be a folder labeled "ParallelWorld". Remember this folder, as it's important to what we want to do.

5. If you haven't already, download the Wizardry 8 Expanded 1.1 mod from Moddb. Once you've downloaded it, open the zip file, then open the "Wizardry 8 Expanded 1.1" folder located inside. In that folder will be a "Wizardry 8" folder...extract THAT folder to the "ParallelWorld" folder. The "Wizardry 8" folder and it's contents are the only files you need from this zip.

6. Once you've extracted the "Wizardry 8" folder to the "ParallelWorld" directory, I'd rename the folder to something else like "Wizardry 8 Expanded 1.1". I don't think the rename is necessary but it could reduce some confusion.

7. Now launch the 1.28 fan patch again (double-click on "Wiz8_v128.exe") and click on the "Parallel world" button. In the window that opens, there will be a column on the left listing any mods that you have located in the "ParallelWorld" folder. Click on the Expanded 1.1 mod (it should be right underneath the "Original" option in the column) and hit the "Save" button near the bottom of the window.

8. On the main fan patch launcher window, click the "Play" button. You should now be playing the Wizardry 8 Expanded 1.1 mod on top of the 1.28 fan patch. You'll know if you did everything right if you see text like "Wizardry 8 Expanded 1.1 v1.2.8 (build 6370)" at the top of the main menu screen. The build number may be different if you downloaded a more up-to-date version of the fan patch that has released since the typing of this comment. But regardless, you'll be playing Expanded 1.1 with all the improvements of the latest version of the fan patch!

If the game's graphics or sound are weird, or if you don't like the screen ratio, double-click on the "3DSetup1_28c.exe" file in your Wizardry 8 directory to adjust what render you're using to play. I found that the DirectX7_1 option worked the best for me at higher screen resolutions. That lets me run the game past 1024 x 768 while still being able to watch the game's cutscenes. And for sound I choose Miles Fast 2D Positional Audio.

One last tip: I mentioned this in a previous Moddb comment, but if you are experiencing frequent crashes with the Expanded mod - particularly while accessing your party inventory - try downloading the NTCore 4GB patch ( Ntcore.com ) and patching the files "Wiz8_v128.exe" and "Wiz8.exe" in your main Wizardry 8 directory. Then patch the files "Wiz8_v128_eng.exe" and "Wiz8_v128_rus.exe" that are in the Expanded 1.1 folder you extracted to the "ParallelWorld" folder.

The NTCore 4GB patch will allow all these x86 executables to access more virtual memory. Before using this patch, I was getting regular crashes when using the party inventory. After using this patch, I've played for hours and have yet to experience one crash.

So that's it. Sorry the post was so long but I hope this helps anyone out there who wants to play this cool mod on top of the latest version of the 1.28 fan patch without getting any errors.

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kkugelman
kkugelman - - 2 comments

I really like this mod and all of its new areas. I will enjoy the playthrough BUT... its extremely hard and unbalanced.. Example if the bard backfires the starting sax its auto TPK no matter what HP your party is at. (And it does 4x the damage vs what it does to any enemy). Melee can't hit anything consistently.. monsters never miss... Npcs in the monistary hit way too hard, there's easily 4x as many enemies than ever before I've played TONs of wiz8 so I am pretty decent at cheesing fights and battles but this is just flat out like new game+ or hardmode out of the gate. I got weak slimes TPKIng my party with draining cloud at level 5 because even with Rest All it drains at least double than what i can heal stamina for. I don't mind hard... but somethings amiss here...

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Guest
Guest - - 689,869 comments

Thanks at SwiftyMagee the "how to get Expanded 1.1 mod on top of the latest 1.28 Fan Patch working" tips !

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kkugelman
kkugelman - - 2 comments

I got to the swamp and my game no longer functions. If i try and do anything in combat: Anyone have a fix or an idea of what any of this says?

Registers:
EAX=FFFFFF00h, EBX=00000000h, ECX=16CB6300h, EDX=FFFFFFFFh, ESP=0019F7CCh, EBP=00684220h, ESI=00000006h, EDI=00648250h
Wizardry 8 Fan-Patch 1.28 build 6200 (05.09.2023)
Parallel World: Ïàðàëëåëüíûé ìèð: Wizardry 8
Connection extension: CFAgent+LUA
3DVideo: DirectX7_1 640x480x32. RAD Game Tools RSX 3D Audio
Windowed: no. Windows: left:0 top:0. set: 640x480
gCurrentScreen.iScreenId: 7 (Real World)
Option: IH: Original, PS: 0, ASpellF: 1, TRAB: 2
Option2: MAS: 1.8, AACS: 0, ACITS: 1, CDOK: 2, DSNEK: 0
OS: 6.2.9200 (10.0.19045)
Time Play: 0:0:0 0:0:49
Time Start: 2024:2:25 21:6:27
Time End: 2024:2:25 21:7:16

Exception address: 00000034h, offset:+00000034h
Operation = read
Exception code: C0000005h = ACCESS VIOLATION
Module: G:\Wizardry 8 Expanded\Wizardry 8 Expanded\Wiz8_v128.exe

Registers:
EAX=FFFFFF00h, EBX=00000000h, ECX=0FDF9048h, EDX=FFFFFFFFh, ESP=0019F7CCh, EBP=00684220h, ESI=00000006h, EDI=00648250h

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