[IMPORTANT: You might need Microsoft .NET Framework 4 installed in order to use this update!] If the update application can't locate your game. Move it under the same directory of your game, then restart the application to proceed. For more information about this update, please refer to the description below.
BETA_3 Patch Notes
UPDATES:
- New Fel Orc tech tree.
- New Undead Hero - Deathbringer
FIXES:
- Fixed Cleric's description.
- Fixed a bug where casting WarCry will drop an item.
- Fixed a bug where Pearl Inliad doesn't show up at the Amphibian Bivouac.
- Fixed unit name of Forcefield.
- Fixed a bug where Warchief's Fissue doesn't have any visual effect.
- Fixed a bug where Healing Scepter doesn't have a beam effect.
- Fixed a bug that might cause game crash after casting the Astral Field.
MINOR CHANGES:
- Slightly increased the size of Muloc Mindbender.
- Slightly increased the size of Abyss Portal.
- Renamed Axemaster to Warchief.
- Renamed Healing Staff to Healing Scepter.
- Naga Pearl Inlaid upgrade returned to its original 3-level form.
- Removed Cleaver of Insanity from Voodoo Lounge.
- Restored Footman and Rifleman to their original models.
- Added new model for Brewmaster.
- Added new model for Warden.
- Added new model for Moon Priestess.
- Added new model for Wretched Mage.
- Added new model for Cryptlord.
- Added new model to Wretched Mage.
Grace Aura:
- No longer affects buildings.
Blessing of Freedom:
- Now can remove Freezed effect.
Wings of Retribution:
- Mana cost reduced to 35, from 50.
- Cooldown increased to 40 secs, from 35 secs.
Charge:
- Cooldown increased to 15 seconds, from 5 seconds.
Core Overload:
- Now cosumes 20% of current life, down from 30%.
- AOE damage increased to 125, up from 100.
Holy Bolt:
- AOE damage decreased to 15/25/35, from 15/30/45.
Gravity Lapse:
- Duration increased to 4/4/5 secs, up from 3/3/4 secs.
- Radius increased to 0/150/300, up from 0/100/200.
Arcane Barrage:
- Range increased to 1400, from 1000.
- Damage of each missile increased to 40, up from 30.
- AOE damage of each missile increased to 20, up from 15.
Arcane Wraith:
- Slightly inceased hp and armor for all level wraithings.
- Now has different models for each level.
CREDITS(beta3):
- FelOrc building models - NilasAran_39
- Chaos Mill, Chaos Altar models - MasterHaosis
- Beast Trap model - Frankster
- FelOrc Crossbowman model - Frankster
- War Station model - Nirvendor
- BloodCloud effect[modified] - Tirlititi
- Sarifice effect - Judash137
- New Brewmaster model[with custom animations] - Vexiant
- FelOrc Demonologist model - Grendel
- FelOrc Drake model - Sellenisko
- FelOrc Crossbowman icon - Mr.Goblin
- New Farseer model - F@ll
- New icetroll totem models - Vexiant
- Wretched Mage models - Ujimasa Hojo
Other models and icons were either self-made or ripped from wow.
The fat seer you do not have texture
That's strange, cause I don't have that problem on my side.
Same problem here with the Far Seer.
for me no prob with far seer
nno texture bro
About the inlay upgrades for the naga...I'm only receiving the hp increase for the 1st(pearl inlay). The other two upgrades(saphire inlay and diamond inlay) cost the resources, research for the appropriate time, but neither sapphire nor diamond actually reap the appropriate benefits. Otherwise, great mod!
Just found another bug: Fel Orcs can't get any ranged weapons upgrades. This could be at a disadvantage in ranged unit to ranged unit fights(particularly in the late game e.g. Fel Orc crossbowman vs. level 3 attack night elf archer). Might want to stick that into the Fel Orc War Mill to fix that.
A suggestion for the Fel Orcs; maybe you could give their heroes chaos attacks, too? You might have to create alternate versions of their existing heroes(e.g. a fel seer/dark seer to act as a chaos alternative to the far seer) but it could be worth it.
That wouldn't be necessary. In fact, I'm working on something that can change these attributes dynamically. You shall see them in the next version.
这群外国人 能不能 有个中文版呀
I doubt that they extract it and I speak Spanish haci that you do not complain
i need help downloading
good mod
really good mod but I can ask you to put in there yet high elves or just improve on them if you paid for the people I will leave it to you differently thanks :)
Oh, and when will you do next upgrade I look forward to really výbornej mod keep it goin '
• That are mur'guls who serve naga, not sure about murlocs. Perhaps, some names should be changed.
• When order to train mur'gul reaver get murloc reaver.
• In my view, original mur'gul reaver icon looks better.
• Mur'gul slave's repair and build orders icons do not match the race's style.
• Hotkey to build altar should be <A>.
• Murloc camp needs more fitting hotkey than <B>.
• Same hotkeys for upgrading and diving research. Should differ.
• Backpack should be able to be researched.
• Something wrong with Enchantress' Aria spell's description.
• Model of Citadel of Tides lightly stresses eyes due to blinking, also rolls weird when gets order or cancel.
• Abyssal priest's enchant spell visualisation looks like lightning shield, also no visualisation for some models.
• Water shield does not visually cover some units.
• Orb of Tides is named as Ord of Tides when is in inventory.
• Same hotkeys for teaching naga sirena and abyssal priest training. They should differ.
• Sea drake has not good portrait, atack sound lasts much longer than attack animation does, and its dying animation is awful.
• Undiscernable teamcolor on some models.
• Demon hunter's draw soul spell when applied to an area affects creatures immune to magic.
• Murloc mindbender's piranha attack spell's name does not represent its usage. I call to memory, it was called "throw piranha" in present, not sure.
• Murloc mindbender's mist spell is imbalanced. Has no cooldown and gives 100% miss chance at 3rd level, so can cover the whole battlefield with mist. Nothing to say about how greatly it helps to creep: creeps are not smart enough to leave the misty place. I suggest cooldown, nerfing the chance to miss and making it require maintaining.
• Murloc mindbender's mind erosion spell seems not to work properly.
• Do not like changing something except adding playable races.
Graphic bug. Appears when use hero's ability, do not remember precisely.
Rghost.net
I said it was weird that snap dragon trains in murloc hall. I returned to this problem and got an idea.
I drew a picture, explaining it.
Imgur.com
The tech tree lacks some details: no shop, no tier 3 structure and some other things.
This is not a suggestion, just my view. Feel free to use it or not.
What microsoft.NET framework 4 spoiled everything.
when will be goblin race ?
hey,look I am new here,can anyone tell me how to install this please...tnx
Install beta1 and this one then.
ok,tnx...now can you tell me how to instal beta1 please..lol
sorry,I have done that,how to instal this...when I put all of files in the c://program files/warcraft folder...message appears and states that can not find the item, which is in the folder ... but I do not know the reason why it can not find... I see that it is there, but it will not find the item...sry for my bad eng
Download the archive and put its content to your folder, and you will get beta 1 with 2.1 patch, which is the latest mod version for now.
Filetea.me
and do I need to instal beta 1 patch first
Nope, as I remember.
perso j'ai instale apha , beta et ces patch mais quand je clique sur nirvana sa me met warcraft 3 was unable to initialize tu a sa toi aussi ?
found out a bug that ai's didnt upgrade their weapons
can you maybe tell the program you use to create this mod or is it too complex and time consuming
Found bugs:
Garrosh's second ability work incorrect (doesn't add armor to units, only SOMETHIMES to heroes), Trolldire (ultimate of ice trolls' hero ) can be eaten by Kodo.
Thanks. Will fix them shortly.
can you fix the blood mage's attack in the blood elves? he's attack is punches
Hi I really like this mod, but I encountered some problems with the menue
1.How do you choose the fell orc race?
2. the computer enemys are bugged if I choose undead for them, it is nightelf in the game etc, And sometimes the computer ist not building units, or there are just a bunch of sheeps :(
eh you upgrade them with the town hall
is this frozen one or the other??
I love this mod!
But in my opinion this patch is missing the Dragon turtle -for naga
and you could replace the abyssal portal unit (cant remember the name) ad replace him with Ancient Hydra ? It would be a loot bettet, don't you think? and the hydra should swim and have some cool abilities like: Crush wave...split + ideas =)
pls note my requests
i've already told my friends about this mod... they all installed and they love it as i do! and they also want the turtle and the hyrda
Thanks!
i mean...replace turtle with that weird looking murloc catapult ;)
i agree with ViperUser...i want to see the hydra and the turtle too =)
also the naga...citadel of tides looks weird...like a carousel with flashing lights
found a bug where heroes stop receving exp when they reach lvl 5
chaos orc dont have improvement for range unit dmg and armor
I always wished the Nagas to be a proper race back in the day! This is awesome, congratulations for all the good work!
There are a few things I would like to say:
1- I have a little doubt: Am I the only one whose naga units (other than heroes) do not swim at all ? :( I loved them for the swimming... but they just won't do it :''(
2- Also,the Abyssal Portal is awesome, and I liked the name of its unit ''nautilus'' a lot, but I think that a more serpent or dragon-like aspect, as warp stalker or ancient hydra, could make a better nautilus...!! ...
That's all, and again, congratulations! and thank you for the mod !
Please new patch !!!! :(
love this mod :)
Where the intstructions?
The Updater stops responding halfway through?
it still has some major fixes to be made.
naga enchantress 3rd skill grace aura makes supporting casters lose mana to 0 when near the hero, retraining grace aura makes no changes. it appears anyway and has passively on the hero itself.
nagas' dont seem to very fond of deep water, they never upgrade the deep water upgrade
AI's of 3 new factions seem to be poor, than the first four, they never upgrade stats from the armory.
some AI's gets an error, they never farm gold until the end of the game.
and yes icetroll visuals are very glitchy.
this is all the glitches that i have found in the game, i hope u get into this devs'.
anyways i love ure mod man, i still play it until this day
Is this project alive?
Guys i have a HUGE problem. I updated the mod to beta 3, but when i try to play any custom map, the place where the teams and the players were just dissapears. i can't play at all! What do i do now?
7
Hey , why not learn overnight layover appears the mini map on the side when I'm playing ? is all black ...