Good job finally bringing this to conquest! I would, however, suggest reworking the planning and barriers, as ai often get stuck against walls, especially around the stairs leading from the hanger to the interior rooms
Pretty cool concept. Simple and small but fun! If I were to suggest anything for the future release, maybe you could add some more details outside the Venator, to increase the immersion? Plus, I think that a similar map for GCW, with Rebels assaulting an Imperial Star Destroyer would be neat as well, but that's just an additional idea. ;)
The final venator map has the full coruscant sky line in the background (gonna be releasing some pics soon). Also if you look at the summary tab you can see that all capital ships are gonna be included in the final version.
Silly me looked only at the file description and not at the description of the mod :D And yeah, now I see these new screenshots, the map looks even better now!
A great potencial, i really like it!
Good job finally bringing this to conquest! I would, however, suggest reworking the planning and barriers, as ai often get stuck against walls, especially around the stairs leading from the hanger to the interior rooms
This is just a demo, the final map has greatly reworked planning and barriers.
Pretty cool concept. Simple and small but fun! If I were to suggest anything for the future release, maybe you could add some more details outside the Venator, to increase the immersion? Plus, I think that a similar map for GCW, with Rebels assaulting an Imperial Star Destroyer would be neat as well, but that's just an additional idea. ;)
The final venator map has the full coruscant sky line in the background (gonna be releasing some pics soon). Also if you look at the summary tab you can see that all capital ships are gonna be included in the final version.
Silly me looked only at the file description and not at the description of the mod :D And yeah, now I see these new screenshots, the map looks even better now!