The House of Correction creates an experience that recalls the entertaining immediacy and challenge of the best tile-based dungeon crawlers from the early 90’s. The game mechanics have been updated for a modern audience by adding refined concepts more common in today’s offerings, such as crafting systems and real-time combat synergies, along with hi-res hand drawn artwork and an accessible interface. With a unique, surreal fantasy setting and quirky humour, The House of Correction offers an entertaining and challenging adventure that rewards investment, without requiring it to have fun. The game is currently at a proof of concept prototype stage, for evaluation of some core functionality and “feel” for the experience. As such, the quality and quantity of many resources does not reflect goals for the final game. Visit our website & forum to learn about customising the controls.
A group of disparate companions are about to find themselves subject to the machinations of the mysterious House of Correction.
Faced with increasingly fiendish trials, seemingly designed to teach that the meaning of life is to die, and inmates whose derangement is matched only by the staff, you’ll need to utilize all your wits to help them overcome where countless others have failed.
But just who is setting the agenda in this insane bureaucracy? Have lunatics really taken over the asylum, is some more sinister force at work behind the scenes, or is this simply the correct level of therapy required for a return to civilised society?