So far I can take a guess at how you want this megawad to be. Just a heads up your lift is broken on map 1. I had to no clip to get thorough it. The lift is not aligned with the floor properly and it will not activate with the use key and neither will the red door if you try to open it on the other side. I can offer more feedback as well if you would like to hear it.
Thank you, But that's a bit odd, every time I use it it works, but don't worry, I plan on going back to these maps and polishing them up (as for I am currently working on map 14).
So, might wanna say this, I am planning on restarting from scratch, I got a plan on what I want to do. A simple 20 Level Wad with some fun running and gunning. Using DooM 2 but without the new enemies and new Super Shotgun. But will still have the Chaingunner. I'll reach out when I publish the testing level (Map01-Map05)
So far I can take a guess at how you want this megawad to be. Just a heads up your lift is broken on map 1. I had to no clip to get thorough it. The lift is not aligned with the floor properly and it will not activate with the use key and neither will the red door if you try to open it on the other side. I can offer more feedback as well if you would like to hear it.
Thank you, But that's a bit odd, every time I use it it works, but don't worry, I plan on going back to these maps and polishing them up (as for I am currently working on map 14).
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Awesome. I'm currently learning doom mapping myself, and quake mapping. Looking forward to the rest of it.
So, might wanna say this, I am planning on restarting from scratch, I got a plan on what I want to do. A simple 20 Level Wad with some fun running and gunning. Using DooM 2 but without the new enemies and new Super Shotgun. But will still have the Chaingunner. I'll reach out when I publish the testing level (Map01-Map05)
For sure sounds good. I've been experimenting with the otex textures.
Otex?