Shogun Warfare II
This mod is a samurai era civilization themed mod for Rusted Warfare which introduces savage and destructive samurai units on the battlefield and some few of those rat infested ricefield. Be a local warlord in your region or live a life like Gigachado rice farmer, build settlements like rice field, lumber camp and gold mine to gain resources and to build unstoppable, impenetrable, godlike samurai forces to fight your foes for your territory! fight with swords, bows or blast-em off in the space with cannons or mangonels!
Shogun Warfare 1b0252c:
- Graphical rework to most of the buildings and added some indoor decorations when near it.
- Healer_Monk now gives the "+5 Armour_buff" to all own Infantry Units in 100 radius.
- New Healthbar Decal by Sioxer.
- Removed Pushforce to all Infantry units, Monk_Healer not included.
- When a player is defeated, all of it's buildings and units will be destroyed as a result of destruction and they no longer have a place to go.
- Some few QoL changes and AI fixes.
- Monk Units not including "Healer Monk" are now locked only to Ikko-Ikki as Special
Units from the Buddhist Temple.
- Increased the healing rate of Healer Monk.
- Increased Tetsubo's armour.
- Reduced repair rate of peasants.
- Increase Tier-2 Archer-Tower maximum health and increase cost to 200g and 100w.
- Increased the radius of buildings at which it can be attacked or repaired.
- Reduced the healing rate of the Buddhist Temple + Graphical rework
- Sword School Graphical Rework
Work in-progress:
- Upgradeable units and skills aside from Takeda being only the faction with special faction only units.
- Planning carefully on intending adding more units but if they only have huge impact and game changer.
- More types of boats/ships and added haul upgrades, will be adding some ships upgrades on
Heavy Bune to be included if you want to add Cannons to the side.
- Started working a bit for my first expansion or second, I guess? The Mongolian Invasion or you can call it
"Waku-Waku Invasion!!!" in this expansion will be having a custom campaign that includes a story of the
Mongols that invaded Japan during 1274's-1281.
Shogun Warfare 0.27c18ad:
- Fixed "Archer Tower" attacking units farther away from its max attack range and ignore units in its range.
- Added retreat to Ai Infantry on temple to heal when health falls below 50% of their current maxHp.
- Temple now heals Instantly.
- Armor of hero units increased to +8.
- All Infantry units stats per level up increased to armour+4, maxHp+8, hp+10, per level up, up to maximum of 5.
- Added additional sounds to melee and matchlock units.
- Rebalanced most of imbalanced units.
- Fixed all infantry units exiting the boat and not using it as transport when not over passable land, temple and boat unloading conflicting with each other has been fixed.
Other download links
Google Drive - Old Version:
Drive.google.com?
usp=share_linkhttps://drive.google.com/file/d/18l-o18yu99I9VThU1oF-YsuZnhvM7jji/view?usp=sharing
Steam Link - Latest One:
Steam Workshop::Shogun Warfare II - The Rice of The Samurai (steamcommunity.com)