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Multiplayer mod for SCP Containment Breach 1.3.11 (v1.0.1)
A Multiplayer Mod For SCP Containment Breach (1.3.11 version required)
How to install this mod is in ReadMe file
Changelog:
v1.0.1
- Fixed some bugs
- Added some optimization in server and game.
- Added in-game "host server" button
- Added quick clues at loading screen.
- Updated guns moving
- Enemies don't attack if you SCP in story mode.
- Redesigned guns system, added aiming.
- Added loading spinner
- Added new gun - grenade
- Fixed keypad
- Fixed item loading from save.
- Added "weburl" cfg in server.
- Added lite server which doesnt use GPU
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v1.0.0c
- Fixed SCP-966 at breach mode.
- Fixed elevators
- Fixed breach mode
- Fixed server dying on restart.
- Fixed room2sl SCP-049 appearing.
- Fixed SCPs rotating at breach mode.
- Fixed generating seeds.
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v1.0.0
- Now, you can load few scripts (example: script example.gss script.gss script2.gss)
- Now, CreateTimer and callfunction and publics correctly sending params (value types. Early, they sending only strings).
- SCPs can move in breach mode on 10 minutes.
- In "map" tab servers now show map seed.
- Some optimization
- Changed something in connecting system
- The wallets and clipboard works now.
- Added description menu, which open by double click on server. "description" cmd in server.cfg
- Added customize game state in server list (colorized oval show game state on server)
- Now, server name can get colorized text (like gamestate or description)
- Now, checkpoint doors never auto closing.
- The glass now have collisions.
- Game actions are now controlled by the server (the server requires 600-800 megabytes of memory)
- Added very much functions in script for almost full server control
- Fixed keypad camera position
- Fixed double click system
- Fixed pickup items (you cannot carry any more items)
- Fixed 860 room. (fixed gravitation for all objects)
- Fixed some bugs in breach mode
- Fixed hand flickering
- Fixed items desync.
- Fixed bugs capable of overflowing server memory.
- Fixed console input.
- Fixed elevators synchronization
- Fixed SCP-372
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v0.9.9
- Fixed voice chat
- Fixed server bots
- Fixed breach spectating
- Fixed loading game
- Fixed server difficulty after loading a game
- Increased breach mode lobby wait timer to 1 min
- Updated voice chat lines
- Updated gun recoil
- Updated multiplayer GUI
- Changed rocket speed rate
- If the main player doesn't start the game within 2 minutes, the server kick the player.
- If a player speaks on a radio, then players who are on his wave will hear him in 3d position if they are nearby
- Fixed some bugs with breach mode
- Now you can't move through players while they moving
- Removed "callfunction" function in scripts (you can use "createtimer" for calling functions)
- Fixed some bugs with Skynet++ (always read Tips in example.gs)
- Fixed some flickering hand icons
- Basic player actions work regardless of the open inventory or menu. (For example, the player did not fall when opening the inventory or menu)
- Guards, Chaos, NTF get radio on spawn in breach mode
- If the client doesn't respond, then he has a AFK.
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v0.9.8
- Fixed voice chat driver name in settings
- Fixed "callfunction" function in scripts
- Fixed bugs that could crash the server or client
- Changed array creating system in scripts
- Changed something in voice system
- Changed something in compiler (variables without value declaring, declaring as integer)
- Changed some GUI
- Added memory functions for scripts
- Added new functions with files streams
- Added defines support for includes
- Now "voice_quality" can get 5000-96000 khz instead of types(0-2). Never use big values :), better use 22050 khz
- Added auto-update for game and server.exe
- Added new settings
- Added ingame players settings in TAB
- Added media instead graphics select (This graphics select doesn't make any sense)
- Added settings for server.exe
- Reduced internet traffic spending
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Patch for v0.9.7
// Server patch
- Fixed difficulties
- Fixed ingame voice chat
- Fixed detecting errors
- Fixed darkness when game is started
- Fixed MTF timer for game when game is started
- Fixed Remote Door when game is started
- Updated server side script language
// Game patch
- Fixed server list
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v0.9.7
- Fixed Hazmat Suit texture for players
- Fixed players hazmat suit scale
- Fixed flickering room2tunnel room
- Fixed announcements
- Added many publics for logging player actions in scripts (look mp_functions.inc)
- Added yourself callbacks in scripts (public)
- Added logging functions for player in scripts
- Added "declare" operator for compiler
- Updated compiler (more convenient)
- Fixed compiler duplicate errors (also fixed #lines for errors)
- Fixed Server_log.txt
- Login to the server has been slightly changed
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v0.9.6
- Fixed players Class-D textures
- Fixed Message text (executed selected items disappearing)
- Fixed items (not appear for some player - network problems)
- Fixed voice chat (can't hear players)
- Fixed room049 elevator
- Removed voice icons ugly transparent
- Now, the modding for this mod is very hard. (can't change Data files)
- Generation now matches with original SCP CB 1.3.11
- Update Shoot() function in scripts
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v0.9.5
- Fixed "keepinventory" command
- Fixed disappearing NPCs when first player in dimension1499
- Fixed items which works only with batteries (now, this items works without batteries)
- Fixed items
- Now Radio Transceiver can send players voice (on <9 waves)
- Updated some GUI
- Now, the server don't restart after main player disconnected (cheer)
- The player selected item now showing at his hand
- Fixed compiler
- Update bullet system
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v0.9.4
- Fixed SCP-106 attacking
- Fixed Nazi Officer rotate in room1123 event
- Fixed intro guards
- Fixed multiplayer synchronization (NPCs (you cant see npcs), Events . . .)
- Synchronized NPCs animations
- Updated some GUI
- Added players settings in lobby
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v0.9.3
- Now, FPS dont reducing if players is talking
- NoTarget is synced
- Corrected players ping
- Added Str() and Int() functions in scripts
- Added more functions for players (you can create yourself player)
- Added SetObjectAnimTime function in script (you can set animations for objects)
- Added PlayerPitch function in script
- Removed memory access violations in endings
- Removed memory access violations in "Entrance Zone"
- Removed "Restarting..." loop in server.exe
- Fixed "GameStarted" public in script
- Fixed server list (wrong tabulation)
- Fixed codes for doors
- Fixed SCP-860 room
- Fixed compiler
- Optimized network sending
- All saves versions <0.93 can't load in 0.93 and next
- Added "ServerRestart" publics in scripts
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v0.92
- Super optimization (you will have more fps in game) (less errors)
- Players voice volume now is loud
- Removed unsync on bots
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v0.91
- Fixed SCP-106 sounds while attacking
- Fixed more bugs with NPCs (more synced)
- Fixed stamina
- Fixed SCP-035 event
- Fixed getting down electric (sometimes) after loading in game
- Changed some things in voice system (improved)
- Corrected rocket speed
- Removed MAV when player connecting to loaded save server
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v0.9
- Multiplayer optimization
- Official and modified servers are not displayed if they are not available
- Fixed SCP-205
- Fixed death from gas suffocated
- Fixed zombie NPC (they weren't targeting players)
- Fixed globally door sounds
- Removed MAV (host) when player connect to loaded save server
- Added "GetPlayerType" function to scripts (forgot)
- Changed some things in voice system
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v0.8
- Added some functions in scripts
- Fixed 966 sleepy effect after dead
- Fixed door button sound
- Fixed 096
- Fixed memory leak
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v0.7
- Fixed map generation
- Returned checkpoint event with bear
- Returned 1123 event
- Added new useful functions in scripts
- Added compilersettings for compiler.exe
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v0.69a
- Fixed map generation
- Fixed Memory Access Violation
- Fixed 939
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v0.69 (patch update for 0.68)
- Fixed create NPC by clients
- Fixed Memory Access Violations when some NPCs is spawned
- Fixed compressing
- Fixed all levers
- Fixed all events
- Fixed ping
- Removed NPCs MAV
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v0.68
- Fixed 096
- Fixed items disappearing
- Fixed elevators
- Now 3 SCP-939 in room3storage
- Added scripts (GameScript) - functions in mp_functions.inc
- Multiplayer data optimization
- Fixed room2sl levers
- Fixed heavy containment zone doors
- Fixed player ragdolls
- Fixed alarm sounds
- Removed map seed changing after restart
- Game optimization
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v0.67
- Fixed MAV in end of intro
- Fixed event sending data
- Fixed client NPC spawning
- Fixed room2tunnel
- Fixed elevators
- Fixed room2nuke NPC
- Fixed intro ClassD texture
- Fixed blue lights
- Fixed events
- Fixed server list
- Fixed endings (credits)
- Fixed memory leak (voice)
- Fixed weapon attach to players (does not disappear after hiding the weapon)
- Now you can't change MULTIPLAYER options in options.ini (to not give an advantage)
- Now you can't change nickname while you in lobby
- Added 4K screen support
- Now the server doesn't restart when the main player exits
- Improved voice
- Optimized door synchronization (smooth and reduced bytes)
- Data compression (the game spend 100-200 MB instead of 300 MB per hour)
- Multiplayer optimization
- Server.exe optimization
- Returned "hidedistance" command
- Updated settings GUI
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v0.66
- Game optimization
- Fixed MTF announcements (spawns when all players loaded)
- Fixed WAITING FOR OTHERS PLAYERS
- Fixed voice
- Fixed 008 hand icon
- Fixed sinkhole creating
- Fixed room2nuke NPC texture
- Fixed some bugs with 1048a
- Remove player game saving (Because the client doesn't have everything synchronized)
- Remove adding bots in lobby
- Added 3D Voice (distance voice)
- Added voice quality
- Set echo for intercom (room2ccont)
- Updated voice GUI
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v0.65 patch
- Game optimization
- Multiplayer optimization
- Fixed MTF announcements
- Fixed MTF spawn while announcement is playing
- Fixed settings
- Fixed multiplayer settings
- Fixed server.exe
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v0.65 - New Year Update!
- Added New Year Hats on player (fun)
- Fixed server list
- Updated server list GUI
- Fixed multiplayer GUI
- Fixed 173 invisible model
- Update menu GUI
- Update menu
- Update voice GUI
- Game optimization
- Multiplayer optimization
- Updated loading screen (waiting for other players)
- Synced some sounds
- Fixed room2sl doors
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v0.64
- You can save position (F5)
- Removed hidedistance console command
- Optimizated server list network
- Optimizated doors sync for players ( server to player )
- If main player disconnect, then server will be restart. ( items, doors, npcs don't sync )
- Removed player blinking (KEY BLINK)
- Fixed player bots synchronization
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v0.63 PATCHv2
- Synced some sounds
- You can play by SCPS in story mode (role 1-12 in console)
- Fixed 096
- Improved voice intercom in room2ccont.
- Fixed sync rocket
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v0.63 PATCH
- Added decals for SCP-106 in breach mode
- Added moving sound for SCP-173 in breach mode
- Fixed SCPs damages
- Added GUI for others SCPs
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v0.63
- Fixed "HOST SERVER"
- Added deathmatch round for breach mode (GUARDS AND HAOS pvp)
- Fixed breach lobby timer (set 2 mins)
- Fixed voice GUI
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v0.62
- Fixed 008 surgeon zombie
- Improved password system for servers
- Fixed bugs with events (1048a,room2tesla . . .)
- Synced some players sounds
- Fixed chat
- Fixed NPCs gravity for guests when Main Player too far
- Fixed Memory Access Violation when players going to gateb or gatea
- Fixed flickering rooms after reconnect
- Fixed items disappearing
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v0.61
- Game optimization
- Network optimization
- Fixed 008 hit
- Added (voice,chat) keys to settings
- Fixed some bugs
- Fixed tesla gate
- Fixed server console
- Fixed breach reconnect
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v0.6 - leaving early access
- Fixed elevator in gatea
- Added 106 to breach mode
- Added 939 to breach mode
- Added 966 to breach mode
- Added janitor to breach mode
- Fixed ragdolls skins
- Fixed Items
- Fixed items in single mode
- Fixed more glitches in events
- Fixed SCP-939
- Added game progress saving ( You can't load save from original SCP CB 1.3.11 )
- Added lobby timer for breach mode ( 2 minutes to start )
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ALPHA 0.5.8p
- Fixed (HOST SERVER) unsync (big)
- Fixed waiting for others players (HOST SERVER)
- Fixed elevators
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ALPHA 0.5.8
- Added Received And Writed in Debug HUD
- Fixed WAITING for others players
- Fixed voice (reduced sendings)
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ALPHA 0.5.7
- Fixed antialiased text
- Fixes with map seed
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ALPHA 0.5.6p
- Added "Suicide" button in story mode
- Fixed some bugs
- Now you can suicide if you SCP
- Now you can't be killed if you are spectator
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ALPHA 0.5.6
- Synced objects room
- Synced events (it fixed some bugs)
- Added reconnect to story mode
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ALPHA 0.5.5
- Fixed rockets collision
- Added minigun
- Fixed accept data
- Fixed items in breach mode
- Super reduction memory consumption
- Added players menu (TAB)
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ALPHA 0.5.4
- Just super optimization.
- Fixed mp5sd animations
- Fixed player ragdolls in breach mode
- Added bots for breach mode ( /createbot ) (for rcon admin)
- Fixed teleport
- Updated explosion sound
- Update guns icons
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ALPHA 0.5.3
- Fixed items
- Updated Rocket Launcher
- Fixed Rocket Launcher
- Less speed for rocket
- More synchronizations for multiplayer mod
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ALPHA 0.5.2
- Added RCON
- rcon login
- rcon banip
- rcon kick
- rcon reloadbanlist
- rcon hostname
- rcon status
- rcon commands
- rcon restart
- rcon password
- rcon gravity
- Updated server list GUI
- Updated guns
- Fixed items in HOST SERVER
- Fixed 096
- Added bazooka
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ALPHA 0.5.1
- Fixed 914 in breach mode
- Set infinite stamina for breach mode.
- Fixed guns
- Update guns (more fps)
- Small fixes in server synchronization
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ALPHA 0.5
- Fixed NPCs
- Set random to events
- Fixed antialiased text
- Fixed MAV after joining 16 player
- Added smart bots
- Added breach mode
- Added Mp5-sD
- Updated server list
- Updated server list GUI
- Now you are can find local servers on port 50001
- Added [INTERNET, LOCAL, FAVORITES, HISTORY] tabs for convenience
- Added more servers in INTERNET TAB
- Updated P90 model
- Updated server join
- Updated recoil
- Added news line in server.exe
- If the version of the multiplayer settings file does not match the multiplayer version, then the settings are reset
- Fixed (ClassD,Scientist ...) spawning in breach mode
- The player goes to AFK if he doesn't synced for more than 2 seconds
- Fixed server.exe players
- Fixed bugs
- Updated console
- Updated files directories
- Now server can run in background mode
- Fixed map
- Fixed bloodloss
- Now you can play in fullscreen
- Added guns GUI
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ALPHA 0.4.9 PATCH
- Fixed room2sl camera
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ALPHA 0.4.9
- Fixed room2tunnel flickering
- Fixed room2tesla sounds
- 90 framelimit has removed
- Fixed event elevators synchronization
- Small fixes
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ALPHA 0.4.8
- Small fixes
- Teleport 096 to his room when he killed player
- Set permanent 90 framelimit for multiplayer data optimization
- Tickrate now applies to the client
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ALPHA 0.4.7
- Small fixes
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ALPHA 0.4.6
- Fixed code
- Fixed 049 sounds
- Fixed room2sl
- Added "HOST SERVER" button
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ALPHA 0.4.5
- Fixed NPCs
- Fixed unsync in decals
- Small fixes
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ALPHA 0.4.4
- Update guns
- Update guns recoil
- Small fixes
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ALPHA 0.4.3
- Fixed NPCs hits
- Optimization multiplayer datas
- NPCs became smoother
- Items became smoother
- Fixed NPCs bones
- Fixed NPCs sounds on client-side
- Fixed guard when he giving you the paper
- 3D Sounds for player sounds
- Synced sounds in some events
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ALPHA 0.4.2
- Fixed 008
- Small fixes
- Fixed errors
- Update screenshots (small size)
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ALPHA 0.4.1
- Fixed voice chat
- Fixed 939
- Fixed player sound
- Fixed unauthorized logout from the server
- MAX_ITEMS reduced to 321
- Fixed 106
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ALPHA 0.4
- Optimization server sync (items, doors)
- Fixed player animation in AFK
- Fixed "Server timed out"
- Fixed NPCs gravity when nearest player in next room
- Game optimization
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ALPHA 0.3.9
- Breach mode completely removed
- Improved server sync
- Fixed players cameras in UpdateEvents()
- Small fixes
- Removed P90, USP (?)
- Removed 'role' command in console
- Fixed player objects
- Fixed more errors
- Removed spectate
- Multiplayer optimization
- Removed unnecessary network syncs
- Lowered maximum players to 32
- Lowered maximum items to 641
- Fixed free player objects
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ALPHA 0.3.8
- Fixed voice
- Fixed NPCs
- Memory optimization
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ALPHA 0.3.7
?
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ALPHA 0.3.6
- Small fixes
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ALPHA 0.3.5
- Small fixes
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ALPHA 0.3.4
- Improved server sync
- Added game optimization
- Fixed 99% when you loading
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ALPHA 0.3.3
- Fixed doors timer
- Fixed NTF announcement
- Fixed sync doors
- Fixed items
- Fixed multiplayer images
- Fixed player sync
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ALPHA 0.3.2p
- Reduced data transfer about items
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ALPHA 0.3.2
- Optimization memory
- Fixed items
- Fixed items flying
- Fixed crash when you start multiplayer
- Added dedicated server CPU
- More fixes and errors
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ALPHA 0.3.1
- Fixed items
- Fixed player objects
- Fixed more errors
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ALPHA 0.3
- Improved items sync
- Improved NPC sync
- Improved chat sync
- Fixed more bugs
- Fixed more errors ( execute fps falling )
- Fixed doors hidedistance ( if im don't fix it, then you have less fps )
- Fixed NPC gravity
- Fixed freeze when player joined
- Fixed nicknames in breach mode
- Added connecting player in chat
- Fixed pocketdimension
- Fixed spectate
- P90 shoots faster
- Now, guns have more recoil
- Fixed drop items while dead
- Fixed SCP drop items
- Fixed spectate attach players ( hide in firstperson )
- Fixed breach timer
- improved light in breach mode ( fps doesn't fall )
- Added "suicide" button in breach mode
- Added console breach ( type: role 1-7 ) - ( nocheat )
MTF = 1
GUARD = 2
CLASSD = 3
SCIENTIST = 4
173 = 5
049 = 6
CHAOS = 7
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ALPHA 0.2.9
- Fixed SCPs in Breach mode
- Delete room2tunnel event in BreachMode
- Fixed pocketdimension
- Fixed spectate
- Now SCPs can't drop items
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ALPHA 0.2.8
- Fixed guard gun rotation
- Fixed bugs
- Fixed sending data
- Fixed items...
- Fixed global effects 966
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ALPHA 0.2.7 PATCH
- Fixed drop item
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ALPHA 0.2.7
- Improved microphone quality and microphone data size (it turns out that 8 kb was sent, now 3 kb and the quality has been improved)
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ALPHA 0.2.6
- Improved voice chat (3d position, volume change) [deleted]
- Added difficulties
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ALPHA 0.2.5
- Added save positions ( I made these position saves at the initial stage of development (April), I just did not turn on them. You will wonder why I did it for so long, because I was lazy and I was studying )
- Added teleport to players ( teleport in console )
- Now server eating more less RAM
- Added protection against data changes during data transfer ( someone will be able to send someone else's data if he finds out what these packets are for, and as a result will be able to change the multiplayer data )
- Fixed 914
- Added queue for droping and picking up items
- Now when you dead, you can't picking up items
- Now everything depends on the server [deleted]
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ALPHA 0.2.4
- Added True Or False in boolean commands in dedicated server ( server.cfg )
- Fixed items
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ALPHA 0.2.3 PATCH
- Fix items (You cannot combine these two items.) in single mode
- Remove jumping in single mode
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ALPHA 0.2.3
- Reduced items data size ( A lot of data was sent via UDP, as a result, the person did not see items )
- Reduced player data size
- Remove MAV when player enter more than 255 symbols in chat
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ALPHA 0.2.2 PATCH
- Fix camera in room2doors173,room2offices3,lockroom173
- Fix main server synchronization
- Now server show true ping
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ALPHA 0.2.2
- Fixed two doors sound
- Fixed event
- Fixed items
- Fixed nicknames
- Reduced data transfer in main synchronization
- Changed SCP Health to 5000
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ALPHA 0.2.1
- Now when main player disconnect, the server changes the main player to a new one in a story mode, instead of quitting the game
- Improved server sync ( as a result - Reduced CPU consumption, for players more FPS )
- Fixed items
- Fixed non-host player gravity
- Added tickrate
- Fixed wrong maxplayers
- Fixed SCPs target player
- Maybe fixed flickering rooms
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ALPHA 0.2 PATCH
- Remove 008 lockdown in breach mode
- Added gun sounds
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ALPHA 0.2
- Maybe fixed NPC
- Fix elevators
- Added FN P90, USP Tactical [story mode and breach mode]
- Added breach mode - [announcements, guns, scps, classd, scientists, guards, ntfs]
- Fix items, sync items
- Fix 914
- Added new ClassD
- Added guns attach to players
- Optimization sending data
- Fix blinking endings
- Fix blinking hand icons
- Fix events
- Fix intro falling
- Fixed recursion sending data when execute RemoveItem
- Fixed item breakdance after spawn from non-host side
- More fixes.......
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ALPHA 0.1.5 - PATCH
- Fix intro (maybe)
- Fix falling FPS
- Fix events
- Added player jumping animation
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ALPHA 0.1.5
- Now 096 is stop when he killed player
- Some fixes
- Sync NPC sounds
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ALPHA 0.1.4
- Fixed bugs
- Fixed room2storage
- Fixed items
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ALPHA 0.1.3 - Patch
- Fixed crash when somebody talk in voice and somebody doesn't have voice
- Fixed bug
- Fixed jump mode in server.exe
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ALPHA 0.1.3
- Change lobby
- Fixed bugs
- Added jump mode - You can set the jump height in server.cfg and turn on/off the jump mode
- Added change to the maximum number of players
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ALPHA 0.1.2 - PATCH
- Fixed 096
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ALPHA 0.1.2
- Fixed blinking hand icons
- Fixed global effects 173
- Fixed MAV on server and client
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ALPHA 0.1.1 - PATCH
- Fixed bugs
- Fixed sending data
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ALPHA 0.1.1
- Fixed bugs
- Fixed 939 SCPS in room3storage
- Fixed SCP-914
- Added singleplayer mode
- Added password
- Fixed freeze when transferring data via TCP protocol - [DELETE] only UDP
- Maybe fixed MAV on server and client
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ALPHA 0.1
- Fixed bugs
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ALPHA 0.09
- Optimization multiplayer by compression data
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ALPHA 0.08
- Added voice chat.
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ALPHA 0.07
- Added Dedicated Server
- Added loading scripts from the folder - [REDACTED] - Will be added in future versions
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Past versions (I don't know when I did it, then there were no versions)
- Added nicknames.
- Added chat
- Sync all sounds and decals
- Sync events and NPCs
- Transition from TCP to UDP
- Completely changed the style of multiplayer
- Added server list. - [REDACTED] - Will be added in future versions
- Added port to create new server.
- Instead of 2 players, now 16 players
- Added manipulate player bones
- Added attachs objects to players such as: Gas Mask, Armour, NVG
- Added pistol from NTF mod - [REDACTED] - Will be added in future versions
- Added no cheat mod. Now you can disable console to players.
- Added players to ESC menu. Now you can kick the players from server. - [REDACTED] - Will be added in future versions
- Added smart bots. - [REDACTED] - Will be added in future versions
- Added points for which you can buy skins - [REDACTED] - Will be added in future versions
- Added skins shop. - [REDACTED] - Will be added in future versions
- Added great optimization.
- Added spectate mod. You must enter to chat /spectate or select in players menu. - [REDACTED] - Will be added in future versions
- New input box. Now you can delete letters while holding Backspace, or add new symbols while holding keys.
- Added screenshots.
- Added AFK mod.
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