Play through the ten minute narrative experience where you can walk around Saul's apartment and interact with items so you can get a snapshot into his life.
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There's some spelling errors in the text, some trigger points are very hard to find (I had to circle around the laptop mashing SPACE to get him to talk about the darn thing). The tone shifts from an existential game about a man living with depression and thoughts of suicide to more of just a basic explanation of his apartment with goofy dialogue to the player. The constant use of first person from the programmer was jarring and felt out of place. But it was a well programmed game, and was quite relateable at times. Not a bad first game!
Oh, yeah. And the music cut out 5 minutes in.