This mod fixes a lot of bugs and typos while adding improvements and reworking all weapons. All guns are more realistic and perfectly balanced. The guard mode works more reliably, the accuracy penalty for standing/crouching stance has been reduced and mercs can get more levelups before they reach the levelcap. Traders have better variety of weapons available. Armor penetration of all projectiles has been reworked. === === What's new in 1.5: Three new weapons have been added, 100+ item descriptions have been rewritten, informative tooltips have been added, actual effects of character traits are shown, several bugs fixed and all weapon stats have recieved a final polish. Full changelog is included in the download.
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Even though i felt there was nothing left to improve when i released 1.4, i have spent alot of time looking for further things to improve.
Now, after a ton of work, i am pround to announce the release of version 1.5! New weapons, 100+ little fixes and improvements to the inferface. Enjoy!
What new weapons?
new weapons in this release:
-Milkor MGL-105 Grenade Launchers have been added to the game
-Colt CAR-15 Commando has been added to the campaign
-Automag III has been completely reworked
other weapons added to the campaign by this mod:
M1911, Striker 12, Kriss VECTOR, Scorpion EVO 3, MP7, 9A-91, G36C, SCAR-L, F2000, AN94, M27, Aug HBAR, DSR-50