The goal of this mod was originally to make the weapons behave more realistically. Since then, I have added other features that make the combat more realistic in general, including changes to the AI, mutants, armor, upgrades, effects upon getting shot, and many more things mentioned in the feature list.
*************************Description:**********************************
The goal of this mod was originally to make the weapons behave more realistically. Since then, I have added other features that make
the combat more realistic in general, including changes to the AI, mutants, armor, upgrades, effects upon getting shot, and many more things mentioned in the feature list.
NOTE: DIFFICULTY LEVELS DON'T CHANGE GUN COMBAT IN RCOM. They only help with other protections; mutants, radiation, anamolies, ect.
NOTE: For a full list of features, please read the "RCOM_for_Coc_v1_features.txt" file located in the same folder as this readme.
For a change log of previous versions of RCOM, or if you want to read the readme's of any of the mods I have included, please see the
"readmes" folder in the same location.
*************************INSTALLATION**********************************
Copy the the folders "gamedata" into your Stalker Call of Chernobyl installation directory.
When loading RCOM for the first time, you'll have to start a new game for the AI effects to take place properly. Before starting the
new game, go to your options menu and toggle "Hardcore AI Aim" on or off. Turning it on or off will have the same effect in RCOM. This
is make sure the RCOM aiming values take effect. You can also manually check the AI aim values are proper in the "user.ltx" file
located in your CoC directory, under the "appdata" folder. They will be at the top of the file and should read...
ai_aim_max_angle 30.0
ai_aim_min_angle 1.0
ai_aim_min_speed 2.0
ai_aim_predict_time 0.48
...if your numbers look different, it might be from loading a save game from before you installed RCOM. Doing this changes the AI's
ability aim at moving targets. They will be strange/buggy if you don't use these values, as the vanilla/default ones are intended for
far less realistic ballistics.
I also suggest you set both iron site aiming and crouching to toggle mode, since you'll spend so much time aiming down iron sights and
crouching behind cover than in vanilla.
Hope someday this mods compability with CoC 1.5R7 :(