An abandoned section of cell blocks at Nova Prospekt. (2017)
Storyline
Localized on the other side of the Coast, the Combine used to run one among other abandoned sections of cell blocks as an area to detain citizens who were determined to be a threat to the Combine action. Later on, these cell blocks were forgotten, including countless prisoners and citizens who later tried to escape by their own through vents, old offices and sewers.
You'll find yourself stuck in one of those cells on another side of sector A5 at Nova Prospekt. Be sure to acquire any kind of weaponry and supplies during your escape route, because you're not alone on this mission. Many unauthorized and unidentified creatures are wandering all over the place. Watch your corners and try not to make any huge noises, you might attract those strange things to hunt you down. Or even worse: the Combine itself.
Map Info
Overall development time: 1 week
Playthrough Time: less than 20 min (Short)
Map difficulty: Easy-Medium
Map size: 23,4 MB
Made in 2017
Credits
Original map by Tabajara77
Special thanks to my friends who playtested the map.
Leave your feedback here whenever you can, I'll be glad to check it out! Have fun!
Lots of good ideas, but a few glaring issues:
- Scaling was off in a lot of places. Mostly rooms felt too big and weren't lit enough.
- Difficulty curve was too high, and not in a fun way. MINERVA did it a fun way, for this map it was just frustrating. Fast & poison zombies with only a crowbar? c'mon.
- The way you're supposed to go was frequently hard to figure out. I got completely stumped 3 times. While I did eventually find the way forward each time, it was after much +useing at the walls, doors and buttons and looking in every corner before I seen it. The way forward should be somewhat clearer than that. For example, the vent cover behind the shelves in that guard booth. There was nothing pointing towards that part of the wall so I didn't have a reason to look there until I was searching everywhere for the next way forward, and I didn't have a gravity gun or anything that was able to easily push the cabinets out of the way.
Overall I could see what you were trying to do and I liked where it was going, but it could use a lot of improvements.
Sir, the installation path stated in the readme.txt is incorrect. It should be,
''Copy quiet_rehabilitation.bsp into your …\Steam\SteamApps\common\Half-Life 2\hl2\maps\ folder.
Launch Half-Life 2
Open the console and type map quiet_rehabilitation and now press ENTER.''
instead of this,
''Unpack your .zip into your Half-Life 2 folder at:
steamapps\common\Half-Life 2\hl2\'' - Wrong Installation path
Review: Chapter One is short, a runtime of 20min+ on first playthrough. The puzzles, challenges and enemy AIs are engaging. Brings back memories of my time spent playing Half Life 2's Nova Prospekt level. I give this a 7/10.
Amazing mod, if you need help hmu