Quake HD - Reloaded Maps (1996-1997) Full Version Game For System Windows x86-x64. (XP SP3/Vista/7/8/8.1/10)
Completely almost all the cards of all episodes at all levels of difficulty through the map editor Quark, personally by me, changed not the cards themselves, and added to the card bonuses, characters from other levels, it was also tested many years ago personally by me at the difficulty level Hard all episodes, including secret levels, took no accident this engine graphic, improved graphics, effects, HD Texture, I accidentally deleted of course the launch label from Quake 1 Gold pack, this is a continuation of Quake 1 with new episodes, who will need to be found on the Internet by searching Quake 1 Gold, but I chose the most original image of the game with music, not MS-DOS version, and for Windows new generations, tested on Windows 7 x64.
It is recommended that after unpacking the file Quake HD.zip go to the folder Quake HD and right-click send to desktop file named Quake - create a shortcut to run, not to constantly go to the folder. I also attached the quark map editor in the map Editor folder in which I added changes to the maps. It is that version of the original, through this editor say you can edit and not only Quake, it supports other old games.
1)Download quake HD file.zip
2)Unzip the Quake HD file.zip by WinRar (x86-x64)
3)go to the folder Quake HD and press the right mouse button to send to your desktop a file with the name Quake send to desktop.
4)Start the game and play
It is recommended to go to Options and find the section Change Video Mode - here you have to change the screen resolution to your own, which monitor you support or TV, it also depends on the quality of graphics, the higher the resolution the better the image quality. Settings lot supported, but more important than the resolution of akarana and quality effects.
I wanted many years ago to throw the game on Moddb - to share with players, as he sometimes take from this site a bit of mods to old games. By the way this Assembly is not present on the Internet at all where, there really is on every map, there is something new, and many do a lot of bonuses, secrets, computer bots, the balance is created perfectly at the level of complexity of Hard.
The content is free of viruses and Trojans. It is unique because all maps are changed by adding many objects and subjects. Tested in 2016-2017 by me personally and not only. Passability at the level of easy, Medium and Complex - pass. I abandoned this game and further map changes, as I started playing other games, so I did not test the last secret difficulty level - Nightmare. But only a select few will know about it, so the original main tested. In Nightmare, the difference is that rockets and grenades fly as fast as I got on Hard. And So the rest of the difference I personally did not see. ^_^
Nightmare makes the monsters even more deadly, giving them faster reaction times and attacks. For example, the Shambler can now fire its lightning beam twice as fast (and requires you to wait double the time due to an invisible second beam) and Ogres can now launch its grenades at an alarming rate. Vore pods also move at a faster rate, it is impossible to outrun the pod. Enemies cannot be so easily stunned in Nightmare, after the first stun the player must wait five seconds before the enemy can be stunned again.
Note that it is impossible to reach the Nightmare mode Teleporter via normal means (without using Console Commands) after Episode 4: The Elder World has been completed. This means that it is advisable to play that Episode only after the completion of the other three. As Episode 4 needs to be completed prior to accessing Shub-Niggurath's Pit, this means it is also impossible to change to Nightmare mode before the final level of Quake without the usage of Cheats. Using target lines or an automatically executed configuration, it is possible to set Quake to normally go to a particular difficulty without needing to go through the Introduction level; this functionality is quite useful for custom levels or even commercial add-ons, such as Q2 or Dark Hour, that may not have a built-in method to select difficulty.
Windows XP / Vista / Win7 / Win8 / Win8.1 / Win10
CPU Dual Core 2.3 ghz, RAM 2048 Mb
512Mb RAM, 3D DirectX 9+
HDD-SSD 5 GB (Requires disk space after unpacking the archive)
Year of issue: 1996-1997 Original & DarkPlaces Engine 2014 Latest Official Update.
Genre: Action, FPS
Developer: ID Software
Language: English only